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Gregorian Nightmares

Wicked hard "fun", rules-breaking, tech based on MI and Create, aspiring GTNH cousin

File Details

Gregorian Nightmares 2-HEAVY.0.2.16 (Hurt Me Plenty edition).zip

  • R
  • Dec 25, 2024
  • 7.89 MB
  • 28
  • 1.19.2
  • Fabric

File Name

Gregorian Nightmares 2-HEAVY.0.2.16 (Hurt Me Plenty edition).zip

Supported Versions

  • 1.19.2

2-HEAVY.0.2.16 Christmas 25, 2024 Hurt Me Plenty edition

IMPORTANT! Look for POST-INSTALL.txt for instructions to complete installation.

 

Some important changes and balancing to make it more tolerable. AE2 is now properly integrated to give the possibility of a full wireless system, expandable at will, already in early/mid LV stages (electricity). It's designed to mimic a concept coming from the game Satisfactory and seems to be working well in my tests. The quest page for AE2 has been fully rebuilt and everything is extensively explained and described. Along all that and other changes scattered around, there's once again a rebalancing of the quarry system. Lignite quarries removed and joined with coal, many numbers tweaked, and drills of tiers 2+ are simpler to automate immediately. It should all scale more smoothly. Beware the removal of the Twilight Forest, in case you wanted to update a world and went there for some reason.

 

Next version will probably be sometime in February and continue adjusting the whole LV block of quests and progression, unless someone reports some problem. In that case I'll update whenever it happens.

 

- some deuterium processing (girdler process) taken and adapted from gregicality and susy, whenever it will be in the progression
- MD pipes nerfed (in the sense you get double of them when crafting)
- lots of tweaks to quarry recipes, lots of boosts and lignite is removed and now part of coal one
- drill tier 2+ simpler to craft due to the removal of the weird Create mechanical piston
- some sulfur processing tweaks
- brazier flame thing can now be produced, once you find the first
- fixed piston assembler recipe requiring a piston, rather than a motor. moved from crafting table to mechanical crafting
- some accessibility changes to paper: simpler automation path at bronze, chad to paper at steel, and then better still at LV
- a number of tweaks not documented

 

- removed the-twilight-forest (I don't think I'll ever have time to properly integrate, Botania may follow as well...)

 

- updated modernfix
- updated emi
- updated roughly-enough-items
- updated toms-peripherals
- updated fabric-language-kotlin
- updated inventory-profiles-next
- updated friends-and-foes
- updated spectrum (& patchouli-fabric now required)
- updated mariums-soulslike-weaponry
- updated immediatelyfast
- updated neepmeat
- updated sodium-shadowy-path-blocks
- updated xaeros-minimap
- updated xaeros-world-map
- updated fabrication