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Gregorian Nightmares

Wicked hard "fun", rules-breaking, tech based on MI and Create, aspiring GTNH cousin

File Details

Gregorian Lightspeed-2-LITE.0.2.13C.zip

  • R
  • Jul 15, 2024
  • 5.78 MB
  • 59
  • 1.19.2
  • Fabric

File Name

Gregorian Lightspeed-2-LITE.0.2.13C.zip

Supported Versions

  • 1.19.2

2-LITE.0.2.13C July 15, 2024
IMPORTANT! Look for POST-INSTALL.txt for instructions to complete installation.

 

Another quick update to fix a reported problem.
Ideally, this also marks a shift in development from this point onward. I decided to fork my rigorous survival world so that I'll keep playing at my pace on the side, while mainly focusing on a cheat-assisted progression. The reason is that I move too slowly and I want to wrap up the modpack as a whole so that it actually works and plays well, all the way to the end. At my current pace in survival it would likely take years. So shifting to "cheating" in items I already know how to obtain will massively speed up my pace. This starts now but will only, likely, pick up pacing in September, onward. Hopefully by December I'll be done or nearly done. Then I'll look to see what could be done for a 1.21 port, but it will likely require to dismantle many cool ideas I've used and keep using here.

 

- fixed electric alloy smelter not correctly forming due to cut/paste typical mistake
- some minor rebalance around rubber recipes through early stages
- standardized some fluids in blast furnace to avoid use annoying fractions (like molten redstone and soldering alloy)
- tweaked fire clay dust recipe to reduce ingredients other than clay
- reduced fire clay brick blasting recipe duration from 40 to 30 seconds (takes still one hour for the whole multiblock, and that's the easy part)
- addressed some mistakes and wrong assumptions in boiler and blast furnace quests
- removed unnecessary glass dust recipe on a crafting table, to use mixer by default

 

- updated neepmeat
- updated emi
- updated travelers-backpack-fabric