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Go Eevee v3 - Pixelmon/Create

Go Eevee mod pack made for MC 1.21.1, based around mods Pixelmon and Create

File Details

Go Eevee MC 1.21.1-1.4.3.zip

  • R
  • Aug 7, 2025
  • 27.95 MB
  • 73
  • 1.21.1+3
  • NeoForge

File Name

Go Eevee MC 1.21.1-1.4.3.zip

Supported Versions

  • 1.21-Snapshot
  • 1.21.1-Snapshot
  • 1.21.1
  • 1.21

Removed Mods

Belgie’s Create Server Utility (No longer needed, since protection block is now included in Go Eevee Extras)

 

Updated Mods

Applied Energistics 2

-Fix inverted filter behavior with regards to unlisted resource types by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8594

Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.2.13...neoforge/v19.2.14

 

Applied Energistics 2 Wireless

  • fix bug where the singularity component would cause issues when ae2wtlib is not present
  • fix wireless pattern access terminal hotkey not closing the terminal when used inside the terminal (fix #351)

 

Ars Nouveau

-Vitalic sourcelink baby growth tick range is now 15, matching the other events Fixes oculus compatibility with sodium Fixes amplify not increasing damage on wind shear Fixes filters not preventing runes from casting Fixes scribes table and mirrorweave rendering

Ash API

  • fix: don't hard-crash if a config file can't be read

A full changelog is hosted on GitHub.

 

Balm

  • Fixed dedicated server crash with Balm mods using ChunkLoadingEvents

Chat Heads

  • Update Emojiful compatibility for 5.2.x

Go Eevee Botany Pots

  • Updated to hopefully drop more apricorns with Pixelmon.
  • Added Seagrass and Sea Pickle compatibility. 

 

Iron’s Spells ‘n Spellbooks

Additions

  • Added Volt Strike spell

Changes

  • Only Eldritch Spells now appear in the Eldritch Learning Screen, instead of all learnable spells
  • Adjust Black Hole visuals and sounds
  • Rework Soft Cap formula
    • Affects all reductive attributes (Cooldown Reduction, Spell Resistance, Cast Time Reduction, etc)
    • Softcap begins sooner and approaches maximum slower
  • Updated Korean Localizations, thanks to moralless0591
  • Tweak Wizard Armor icons
  • Spell Balance
    • Rework Chilled debuff
      • No longer doubles incoming freeze time
      • If affected creatures become fully frozen, the effect is now consumed to encase them in an evil Ice Tomb
        • (Evil Ice Tombs double incoming damage that breaks them to creature inside)
      • Snowball’s initial explosion now afflicts Chilled, not freeze
      • Ice Tombs no longer afflict Chilled
      • Frostwave still afflicts Chilled
    • Rebalance Ball Lightning
      • Damage range reduced from [6,15] to [5,9.5]
      • Lifetime increased from 4s to 5s
    • Buff Ice Shadows
      • Now create a small explosion around them for half their shatter damage
    • Buff Lob Creeper Spell
      • Increase explosion radius 3.5 → 5 blocks
      • Increase base projectile velocity
    • Buff Chain Creeper Spell
      • Increase explosion radius 3.5 → 5 blocks
      • Chained explosions now count down from the previous chain count, instead of only spawning 3 more bombs
    • Nerf Heartstop
      • Reduce Max Level 10 → 5
      • Reduce Initial Duration 15s → 10s
      • Increase Min Rarity Common → Rare
      • Increase Base Mana Cost 50 → 100
    • Nerf Acid Spit
      • Reduce Max Level 10 → 8
      • Increase Base Mana Cost 30 → 40
      • Increase Mana Cost Per Level 3 → 10
    • Nerf Heat Surge
      • Reduce Max Level 8 → 6
      • Increase Mana Cost Per Level 8 → 10
    • Nerf Fortify
      • Increase Base Cooldown 35s → 60s
      • Increase Base Mana Cost 40 → 80
      • Increase Mana Cost Per Level 5 → 10
      • Increase Cast Time 2s → 3s
    • Nerf Recall
      • Explicitly no longer able to be cast from combat (similar to Pocket Dimension)
      • Increase Cast Time 4s → 5s
      • No longer affected by Cast Time Reduction
    • Nerf Teleport
      • Increase Mana Cost Per Level 2 → 5
    • Nerf Bloodstep
      • Increase Cooldown 5s → 12s
    • Nerf Frost Step
      • Increase Cooldown 10s → 12s
    • Nerf Earthquake
      • Slowness effect is now capped at amplifier 3
    • Nerf Sculk Tentacles
      • Damage no longer scales with level
      • Reduce tentacle damage hitbox size
    • Nerf Blight
      • Increase Base Cooldown 35s → 90s
      • Increase Base Mana Cost 10 → 60
      • Increase Mana Cost Per Level 5 → 20
    • Nerf Angel Wings
      • Reduced Base Duration 30s → 10s
      • Reduced Duration per Level 30s → 10s
      • Increased Base Mana Cost 60 → 80
      • Increased Min Rarity Epic → Legendary
      • Now acts more like a short-term glider with low uptime, unless the caster actively specs into cooldown and holy power

Fixes

  • Fixed centered Mana Bar overlay not respecting hotbar height
  • Fixed Sacrifice explosions being able to damage items
  • Fixed Creeper Bomb explosions being able to damage items
  • Fixed potential incompatibilities causing new smithing recipes to be invalidated

API

  • Added /ironsSpellbooks upgrade command
  • Added /ironsSpellbooks it (inscription table) command
  • Added /it command, only accessible in a development environment
  • Added ISyncedMobEffect, an interface that makes the API sync affected MobEffects to all clients
    • Allows client-based state tracking native to effect lookups
    • Replaces SyncedSpellData synced effect flags. Currently only used by Volt Strike and Abyssal Shroud
  • Added NoAdditionSmithingTransformRecipe

 

Jade

  • Fix: modded bossbar offset

 

Sophisticated Core

  • Fixed calculation of total player xp in xp pump upgrade

 

Storage Drawers

  • Fixed shading orientation for item labels
  • Fixed detached drawers not showing contents in tooltip
  • Possible fix for restoring detached drawer leaving drawer without a label
  • Prevent drawers with contents being able to stack if contents identical
  • Prevent drawers from being stored in bundles and shulker boxes
  • Added config option to prevent storing filled drawers in drawers
  • Added config option to blacklist items or namespaces from being stored
  • Fixed scheduled tick exceptions showing in logs
  • Added admin personal key to unlock any player's drawers (creative/no-recipe)
  • FABRIC: Item labels are now shaded
  • NEO/FORGE: Shift+clicking an upgrade on a drawer will store it

 

Waystones

  • Fixed feature cycle order crash when ‘wildWaystoneStyle’ was set to ‘MOSSY’

 

FTB Ultimine (Forge)

Added

  • Added support for single-crop-harvesting, without requiring the Ultimine key to be held
    • Enabled by default; see single_crop_harvesting in config/ftbultimine-server.snbt
  • Added API to allow other mods to register custom block selection handlers
    • Allows for extended control over what blocks can be included in the selection when the Ultimine key is held
    • E.g. could query some extended block entity data for the blocks

Fixed

  • Added missing translation in server config screen for crystal harvesting

Support

If you have any issues with this mod, please report them on our Issue Tracker

 

Go Eevee Extras

This mod now has a Creative Tab! 

Added in a world protector block for admins to use for a lobby or other areas they don't want players to be able to destroy or place blocks in.