Garapacraft 12 (Forever)

Garapacraft is a Brazilian modpack focused on Science Fiction, Adventures, Exploration and Magic, which brings with it a crazy mix of mods with the aim of creating a nostalgic game on the weekend.

File Details

Garapacraft_Forever_1.1.zip

  • R
  • May 19, 2025
  • 933.81 KB
  • 58
  • 1.20.1
  • Forge

File Name

Garapacraft_Forever_1.1.zip

Supported Versions

  • 1.20.1

Some added Mods:

  • Almost Unified
    AttributeFix
    BetterF3
    Bookshelf
    Clean Swing Through Grass
    Configuration
    Dark Mode Everywhere
    Enderman Overhaul
    Fast Leaf Decay
    FastFurnace
    FastWorkbench
    Immersive Paintings
    Inventory Tweaks - ReFoxed
    Just Enough Resources (JER)
    Just Zoom
    ModernFix
    Notes
    RPG-Hud
    Searchables
    Simple Backups
    Simple Tomb
    Utilitarian
    What Are They Up To (Watut)
    XP Tome
    YUNG's Better Jungle Temples
    YUNG's Better Mineshafts
    YUNG's Better Nether Fortresses
    YUNG's Better Ocean Monuments
    YUNG's Better Strongholds
    YUNG's Better Witch Huts
    YUNG's Better Desert Temples

Some removed Mods:

  • Epic Fight
    Epic Fight - Rapier Moveset Addon
    All The Tweaks
    Create: Ad Astra Compatibility
    Create: Applied Kinetics
    Create Ad Astra Recipes
    Thermal's Delight
    Aether Delight
    Comfort's Delight
    Ars Nouveau's Flavors & Delight
    Art of Forging: A Tetra Addon
    Botany Pots
    Create Thermal Compat
    Angel Block Renewed
    Death Counter
    Easier Sleeping
    Enchanting Infuser
    End Remastered
    EXP Counter
    Iron Jetpacks
    Kotlin for Forge
    Lionfish API
    L_Ender's Cataclysm Delight
    Paragliders
    Piercing Paxels
    Placebo
    SDM Economy
    Simple Voice Chat
    Stack Refill
    Tetra Toolbooster
    Tetra's Delight
    TrashSlot
    Valhelsia Core

Why I did it?

 

First, Ice & Fire and Draconic were causing problems for AMD users. In the future, I plan to stabilize the modpack and keep both.

Second, Epic Fight was not fully compatible with the weapons in the modpack. Yes, I know it is possible to teach the mod to integrate with the weapons, so I should eventually bring it, but I believe it will come in another modpack with a greater focus on RPG.

Third, I tried to bring more mods to add to the quality of life, services and performance. In addition, I brought some mods to improve the usability of the main mods.

My focus now is to further polish the modpack, balancing the gameplay. I am looking to see if it will be possible to bring Mysthical Agg to the Modpack, but I do not promise anything.

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Feel free to leave feedback about the modpack in the comments!!