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Gamma Files: The Lost Update

Merging early-game charm with fresh ideas, this modpack reimagines the Minecraft that never was

File Details

Gamma Files 1.20.1.4.11

  • R
  • Jan 29, 2026
  • 165.59 MB
  • 112
  • 1.20.1
  • Forge

File Name

Gamma-Files-1.20.1.4.11.zip

Supported Versions

  • 1.20.1

Gamma Files 1.20.1.4.11

– Fixed fishing loot (the "treasure" one still had enchanted Fishing Rods).
– Tweaked fishing loot to make it a bit more interesting.
– Added Sharp Tooth to Bone Meal recipe.
– Fixed Farseer's spawns.
– Added a new trade item for Rana.
– Tweaked mob spawns in Windswept Hills & Andesite Crags to make Bald Eagles a bit more rare.
– Fixed Passerine's drops.
– Baked in the Loyalty enchantment into Tridents by default.

Gamma Files 1.20.1.4.10

– Added more chance for birds to drop Feathers (Passerines, Bald Eagles, Crows, Blue Jays, etc).
– Nerfed Skylands' loot.
– Tweaked Nether loot.
– Added Bald Eagle spawns to Windswept Hills & Andesite Crags.
– Retextured Rotational Converted.
– Fixed version number in debug menu (F3).
– Made Portabellas & Button Mushrooms a bit more rare.
– Tweaked Copper tools' recipes.
– Tweaked some entity's drops.

Gamma Files 1.20.1.4.9-hotfix

– Hotifx: Forgot to turn the Master Volume and Music up to 100% (they are at 0%).
– Hotfix: Added Classic Sword Blocking back (for some reason it got removed).

Gamma Files 1.20.1.4.8

> Revamped & tweaked all of the chests' loot tables: 
– Created a unique loot table specifically for Monster Rooms: Now you are guaranteed to get a Music Disc from them.
– Created (finally) a unique loot table for Skylands' dungeons! Two loot tables actually: A basic one, and a rare one. There's now a lot of interesting stuff to find in these dungeons!
– Tweaked all loot tables to provide a bit more useful loot, as well as some potions (tied thematically to each loot table).

– Removed Tigers, Gorillas & Pandas from Oceans & Deep Oceans' spawns.
– Removed Monster Boxes from Quark.
– Added spooky (unused from earlier versions) Player's breath sounds to play when a Monster Spawner spawns a creature! Inspired by DB3K! Thanks to fearthera1n for sharing the script with me!
– Tweaked TU-19 Castle's structure.
– Added a new Glazed Steak texture done by Sweety!

Gamma Files 1.20.1.4.7

– Removed Biome Music mod (the one that randomizes pitch) as it seemed like there was an issue with music playback.
– Updated ModernFix.
– Fixed Seagulls spawns (forgot to add them to any biomes).
– Fixed Pumpkin Bread recipe.

Gamma Files 1.20.1.4.6

– Added a "Blue Jay Gossip" Advancement.
– Added new Prismarine recipes (as Monuments are temporarily unavailable).
– Tweaked Brick Pyramid structures: Added a Secret Room and removed Oak Chairs from the original structure.
– Diversified Ocean & Jungle spawns: Added Komodo Dragons, as well as duplicates Jungle’s spawns into Ocean’s biome.
– Moyai should now spawn in Deserts & Ocean biomes.
– Added Halite Crystal drops to Spectre.
– Brought back Bedrolls: They don’t set your spawnpoints, but allow you to skip the night! Awesome for camping out!
– Brought back Capuchin Monkeys: They had annoyingly massive spawn rates, and I’ve removed them long ago—but now they’re back finally.
– Added Banana Peels due to Capuchin Monkey's return: Banana Peals are thrown by Capuchin Monkeys after they eat a Banana.
– Brought back Polished Granite: I like the Vanilla texture, may reconsider it if I find something interesting.
– Hid tens of random Supplementaries recipes that shouldn't have been there.
– Removed XP tips/calculations from EMI smelting (thanks to fearthera1n).
– Retextured Raw Bismuth (it’s now also iridescent).
– Updated Mungual Spores texture (thanks to Sweety).
– Added animations for Searocket flowers.
– Added a new Music Disc: “Acid”.
– Retextured Cobalt.
– Added 10 new songs.
– Fixed Quark's Backpack bug that allowed you to take it off even when there were items in it(!!!). Thanks to Soumeh for helping me figure it out.
– Removed Sack inventory limitation.
– Added Hummingbirds to Plains.
– Removed Thin Ice.
– Turned Snowy Plains into Snowy Slopes: Another snowy biome is back, with Polar Bears, Snow Leopards and Seals!
– Rope’s recipe now yields 8 Ropes instead of just 3.
– Removed Hanging Roots (redundant since we’ve got other Roots).
– Added Searockets to Deserts.
– Gold food is now always edible.
– Added Hepatica flowers to Ocean biomes.
– Added Autumnity.
– All Flowers are now obtainable!
– Added new Mushrooms to Overworld spawns: Button Mushrooms (that give you Night Vision for a short moment) & Portabellas, which are a nice source of food.
– There are now more (a lot more) flowers in Plains.
– Windswept Hills now are made of Tuff.
– Deserts generate more Limestone and Smooth Sandstone.
– Added corresponding Water Creatures to all biomes.
– Edelweiss flower now spawns in Windswept Hills.
– Reworked the Huge Mushgloom.
– Added Sculk to Glow Paste recipe variant.
– Removed bloat Mushrooms from Spelunkery.
– Changed colored blocks' Creative Menu icon.
– Added new Loading Screens.
– Made Platypuses more frequent in Radiant Forests.
– Made Sky & Grass more saturated!
– Tweaked Infdev 420’s noise values. The world has more flatter areas now, yet still retains that Infdev 420 look.
– Added Flerovium & Gnetum.
– Made Spruce Leaves more saturated.
– Removed Ocean Monuments for now.
– Tweaked Infdev 420 noise_settings (fixed Andesite Crags).
– Removed Suspicious Gravel via datapack (less BlockSwap usage, yay).
– Tweaked Raw Meat & Raw Mushrooms mechanic: They don’t poison you (most of them), but rather—have a chance to give you the Hunger effect.
– Added new biome: Radiant Forest—a magical grove filled with Maple Trees.
– Added Bushes to some biomes.
– Tweaked "Feed Slime" Advancement.
– Snow Leopard spawns on Snow fix.
– Platypus spawns on Coarse Dirt fix.
– New stuff for Platypus to dig up.
– Removed Snow Pigs (they're buggy).
– Tweaked some Options' screens (thanks to Дзюрчик for helping me out).
– New "Trade with Platypus" Advancement.
– Fog is foggier.
– Changed Sand sounds (softer).
– Allowed Animals to spawn on more Blocks.