Description
Information for Version 12 of the ModPack.
This pack focuses highly on progressing through multiple tech and magic mods, requiring going into most of them. The main thing that makes this pack unique is it heavily relies on the use of two mods Reskillable and CompatSkills. To level up and meet the different requirements you go into your inventory and on the side click the button to view the different skills and level them up using experience.
The vast majority of tools and armors must be made through Tinker's Construct and Constructs Armory.
Another unique aspect of this modpack is that I use CompatSkills to lock ProjectE so I made the default recipe for the transmutation table even easier than in vanilla ProjectE. Don't worry as you cannot instantly start converting items into diamonds as you must meet the requirements to learn how to create diamonds.
There is a custom EMC generation method I made using mystical agriculture with more tiers to come soon.


