File Details
FTBPresentsSkyfactory25-2.5.3-1.7.10.zip
- B
- Jun 29, 2016
- 173.24 MB
- 155.5K
- 1.7.10
File Name
FTBPresentsSkyfactory25-2.5.3-1.7.10.zip
Supported Versions
- 1.7.10
2.5.3 Changelog
* Updated Mods: Minefactory Reloaded, Forbidden Magic, EnderIO, EnderCore, Carpenter's Blocks, Infinite Invo, and Draconic Evolution, Chance Cubes, Loot Bags, Apple Core, Ranchable Fluid Cows, Storage Drawers, Vein Miner, MpUtils, Ex Compressum, Ex Nihilo, Simple Labels, Loot Bags, Lott++, Baconator, TwitchCrumbs
* Went through each moofluid cow to make sure I didn't miss any useless fluids (turned Zinc, RedAurum, and Brass off Turned Cloud Seed and Liquid Sunshine back on)
* Added back the Experience Rings mod
* Switched the NEI Hidden items to using InPureCore primarily to alleviate the Minetweaker issues of hiding incorrect items
* Fixed the bug where players would lose all hunger/durability when Vein Mining an Ender IO conduit
* Turned off Taint Spread from Thaumcraft
* Turned off Chance Cube rewards that flip the map/chunks since it does not apply to this particular modpack
* Added Infested leaves to the composting list
* Added Tinkers' Clear Glass to the ore:glass OreDictionary table
* Increased the amount of Dimlets that appear in Loot Bags from 1-2 to 2-4
* Enabled Dark Steel to be cast from a smeltery, added the Dark Steel Cow back
* Added any remaining Pam's Harvestcraft Seeds to drop from Grass that were missed
* Removed the Decocraft outlines
* Added the ability to pour destabilized redstone into a casting basin or into a gem cast for vanilla redstone
* Removed the Maze reward from Chance Cubes
* Fixed the recipe conflict for the Weather Crystal and Diamond Nuggets by adding shaped recipes to get each
* Fixed Single-Use Safari Nets not being craftable in an ME terminal due to the recipe giving 3 safari nets which are not stackable items
* Added in new recipes for the AE2 Grindstone, SAG Mill, IE Crusher, and Pulverizer to break items down (Vanilla Armor, Saddle) and also added ore dust doubling when necessary
* Removed the Loot Crate Assets from the SkyFactory Resource Pack due to copyright
* Change display type of AE2 to be all RF for continuity, also turned off AE2 version checking
* Changed the achievement book to "Enslave Some Hobgoblins", Not Kobolds
* Finally found and re-enabled mob heads to drop from non-player methods
* Created new scripts to allow any of the Unstable Tool parts to be casted (Can only happen in the basin, not the table)
* Loot Values should now be fixed. Values are based on item weighting in loot bags and give more than a value of 1
* Fixed the ability to duplicate Loot Bags

