FTB Presents Direwolf20 1.12

Modpacks
1,527,186 Downloads Last Updated: Mar 22, 2019 Game Version: 1.12.2

File Details

Filename FTBPresentsDirewolf20112-1.5.0-1.12.2.zip
Uploaded by FTB
Uploaded Jan 7, 2018
Game Version 1.12.2
Size 6.27 MB
Downloads 31,080
MD5 d3f310550d1dcf3abeefff527b8e8e95
Supported Minecraft 1.12 Versions
1.12.2

Changelog

FTB Presents Direwolf20 1.12-1.12.2-1.5.0

Happy New Year! - As the new year dawns another update is here for the Direwolf20 mod pack. It's quite an extensive update with many, many bug fixes and new features. Enjoy!

Mod(s) Removed

  • Inventory Sorter by cpw11 (1.12.4+52)
    • Currently there's a huge duplication bug present - removed until fixed.

Mod(s) Added

  • Inventory Tweaks by Kobata (1.63)
    • Tweaks to inventory handling for ease of use, including sorting and automatic replacement of broken tools or exhausted stacks of items.
    • Placeholder for Inventory sorter until further notice.
  • Item Scroller by masa_ (0.11.0)
    • A tiny mod that allows moving items in inventory GUIs by scrolling the mouse wheel.
    • Placeholder for Inventory Sorter until further notice.
  • Placebo by Shadows_of_Fire (1.1.3)
    • Library for Shadows_of_Fire's mods.
  • Simply Jetpacks 2 by Tomson124 (2.2.1.20)
    • RF powered, tier based Jetpacks.
  • TipTheScales by jaredlll08 (1.0.0)
    • Allows for more options when adjusting the GUIScale option as well as making it a slider.

Mod(s) Updated

  • Minecraft Forge by ForgeDevTeam - (14.23.1.2566 > 14.23.1.2585)
    • Added a Sound loading progress bar.
    • Forge now allows EntityFishHook to spawn water particles in all liquids that use Material.WATER.
    • Changed how chests check if they're blocked.
    • Readded the MC-378 Vanilla Bug.
    • Added missing nullability annotations to some Forge-added methods.
    • Deprecated passing a class to CapabilityManager::register.
    • Made vanilla powered rails receive power from mods' custom powered rail subclasses.
    • Fixed startIndex for /forge generate position parsing.
    • BlockFlowerPot now checks solid top side instead of old method.
    • Fixed an Anvil Bug with Custom Damage Items.
    • Added an event for registering block/item colour handlers.
    • Forge won't enforce IPv4 for clients connecting to IPv6-only servers.
    • Fixed missing text on loading error screens on mac-running systems.
    • Reimplemented TileEntity and Entity Update Profiling in the /forge track command.
    • Delayed egg creation to avoid null statistics.
    • Added the LivingKnockBackEvent event, to allow better control over knock back effects.
    • Fixed BakedQuadRetextured not overriding getSprite.
    • Fixed the animation of rotated block parts.
    • Fixed invalid rendering of single-frame B3D models.
    • Adjusted diffuse light calculation to match vanilla facing values.
    • Fixed applyUVLock not preserving input order.
    • Adjusted light matrix calculations to use per-face logic.
    • Added some extra context to Advancements/Minecart/Fishing/TileEntity loot handlers.
    • Added Custom Slime Block hook for Piston.
    • Downgraded RegistryEntry's dangerous alternative prefix message to info instead of BigWarning. This is still most likely a broken mod, but nobody ever actually fixes themselves, and LexManos is tired of being blamed for 'spamming' the logs.
    • Updated Github StaleBot config to run on old Issues as well as PRs.
    • Enhanced the crash message when custom models return null default state.
    • Fixed Beetroot crops not breaking/droping when trampled.
    • Fixed vanilla giant jungle trees causing cascading generation.
    • Forge won't copy state from variant to multi-part model.
  • /dank/null by TheRealp455w0rd - (1.0.14 > 1.3.29)
    • Implemented:
      • Sneak+Right-Click in SMP to place block.
      • Filtering on a per-item basis for the /dank/null Docking Station.
      • The ability to access /dank/null GUI while there is a /dank/null in the Docking Station.
      • The ability to place blocks via /dank/null when it is in the off-hand.
      • The ability to remove /dank/null from docking station using either hand even if the other hand has an item.
    • Made the previous/next item selection keys configurable (used to be pg fwd/pg backward mouse buttons).
    • Got rid of chat spam and replaced with custom text display.
    • The /dank/null GUI now opens when you right-click while crouching.
    • Fixed /dank/null items not having texture when used with certain Resource Packs/mods (Optifine and CTM specifically).
    • Fixed a dupe bug.
    • Fixed a bug with fluid buckets.
    • Fixed a placement issue when used in packs with FTBUtils.
    • Fixed a bug when /dank/null is in same pack as "SwingThroughGlass".
    • Fixed the JEI recipes being broken.
    • Added an option to lock slot or leave 1 block when extracting.
    • The /dev/null now displays the quantity of the current item in hotbar/inventory.
    • Fixed a crash when opening a diamond dank/null.
    • Fixed the /dev/null placing ghost blocks, by removing FakePlayer.
    • Fixed a server crash.
    • Fixed /dank/null Docking Station GUI desync.
    • Fixed the control-click functions to change "extract mode" not working when NEI 1.8+ is also installed.
    • Fixed placing blocks from /dank/null not triggering an update on adjacent blocks.
    • Fixed the creative /dank/null showing on wrong creative tabs.
    • Fixed not playing any sound when placing blocks.
  • Actually Additions by Ellpeck - (r125 > r126)
    • The atomic reconstructor can now split enchanted books with multiple enchantments.
  • Advanced Generators by bdew - (0.9.20.9 > 0.9.20.12)
    • Added brazilian translation.
    • Fixed a typo.
  • Applied Energistics 2 by AlgorithmX2 - (rv5-stable-3 > rv5-stable-4)
    • Added a debug generator for ForgeEnergy.
    • Reworked IO Port to handle StorageChannels better.
    • The mod now allows caps to be used as P2P attunements.
    • Fixed: Cache invalid patterns instead computing them every frame.
    • Fixed: Only match damaged items when selected and set to 99%.
    • Fixed: Do not strip special chars when extracting recipes.
    • Fixed: Stacksizes > 64 prevent applicator from cycling.
    • Fixed: Incorrectly inverted hasSkyLight causes crashes on spatial transfer.
    • Fixed: Only update light level if the panel-facing block changes.
    • Fixed: Prevent invalid TileEntites from updating their block.
  • Aroma1997Core by Aroma1997 - (2.0.0.0.b129 > 2.0.0.0.b135)
    • No changelog was provided by the mod author.
  • Binnie's Mods by Binnie567 - (2.5.0.106 > 2.5.0.111)
    • Remove oreDict "gearWood" for scented and proven gears.
    • Fixed various issues with the brewery.
    • The mod now validates ItemFieldKit to avoid metadata manipulations with items.
    • Fixed a crash on launching when butterflies are disabled in forestry.
  • Biomes O' Plenty by Glitchfiend - (7.0.1.2310 > 7.0.1.2312)
    • Added Brazilian Portuguese Translation.
  • Bookshelf by darkh4x - (2.2.500 > 2.3.518)
    • Added a util to check if two blocks are in the same chunk.
    • Added a hook for when tiles are removed.
    • Added some missing javadocs for IColorfulItem and ICustomMesh.
    • Added a class for handling metadata food.
    • Ticked major version up. Backwards compat is no longer assured.
    • Added a default meta check for all variant items and blocks.
    • Fixed onTileRemoved implementation being mandatory.
    • Added support for code based recipes.
    • Fixed custom models hook not firing.
    • Added access transformers for some chunk generator things.
    • Fixed incorrect access transformer for world info.
    • Added a bunch of new world utils.
    • Fixed some duplicate items being added to the variants list.
    • Made fake player check more friendly.
    • Fixed biome change util using dirty scala arrays. Ew.
    • Added a reusable basic 16x16x16 layered json model.
    • Undid the changes to real player checks.
    • Removed uneeded sideonly annotations.
  • Brandon's Core by brandon3055 - (2.3.4.134 > 2.3.7.140)
    • No changelog was provided by the mod author.
  • Chicken Chunks 1.8+ by covers1624 - (2.4.0.70 > 2.4.1.71)
    • No changelog was provided by the mod author.
  • Chisel by tterrag1098 - (0.1.0.23 > 0.1.1.26)
    • Default chisel durabilities were slightly buffed, to make them even multiples of 64. To get these new values, remove the durability configs from your config file.
    • Fixed the factory block recipe output being an empty stack.
    • Fixed oreDict conversion groups only working one-way, it should now actually be possible to create chisel's ingot blocks!
    • Fixed a crash when in-world chiseling oreDict variants.
    • Fixed factory blocks having the same recipe as Tyrian (Tyrian recipe was corrected).
    • Fixed the iron/diamond chisel incorrectly handling a chisel breaking partially through crafting a stack.
    • Fixed the chisel sound playing twice in the iChisel.
    • Fixed an issue where certain storage blocks (iron, lapis, etc) did not have an oreDict name.
  • CodeChicken Lib 1.8+ by covers1624 - (3.1.3.313 > 3.1.5.331)
    • No changelog was provided by the mod author.
  • CoFH Core by TeamCoFH - (4.3.7.25 > 4.3.9.2)
    • The /killall command no longer kills Item Frame Entities when "item" or "items" is provided as a parameter.
    • Did some backend work to support AOE Block Breaking and Filters.
    • Addressed a few potential but highly unlikely NPEs with raytracing.
  • CoFH World by TeamCoFH - (1.0.2.10 > 1.1.1.12)
    • No changelog was provided by the mod author.
  • Compact Machines by Davenonymous - (3.0.3-b169 > 3.0.5-b184)
    • Added an OP command to generate recipes in world.
    • Added visual feedback for OpenComputers connections.
    • The mod now renders TESRs and blocks with extended Blockstates in the machine view.
    • The mod now renders Entities in the machine view.
    • The mod now lets the player rotate the machine contents with drag n drop.
    • Fixed: Properly blocked machine interaction after being placed inside itself.
    • Fixed: The mod won't mirror the contents in the machine view anymore.
    • Fixed Multiblock Recipes not being detected properly.
    • Fixed Redstone Tunnels changing in/output mode inadvertently when changing their face.
    • Fixed a client crash when placing TEs near already set up Compact Machines with a Tunnel bound to the side the TE is placed on.
  • CraftTweaker by jaredlll08 - (4.0.10 > 4.0.12)
    • Added recipe name to /ct recipes handAdded pow for Math.pow.
    • Made transformerRecipes public.
    • Improved performance of ActionRemoveRecipesNoIngredients.
    • Entity API refactor.
    • Global variables and Brewing Recipe Addition.
    • added recipe name to /ct recipes hand.
    • Changed how Globals work and DataMaps addition/substraction.
    • Added owner to get the modid of the mod that adds the item.
    • Made the recipenames command it's own command and actually work.
    • Test Project, string functions and array addition.
    • ZenNativeCasters and Better ArrayAdd.
    • Fixed oreDict removal.
    • Fixed oreDict issues.
  • Cyclops Core by kroeser - (0.10.24 > 0.11.0)
    • Added a main menu button to create a dev world when in dev environment.
    • Added support for doors.
    • Broke out getItemInstance() so not everything has to use Item.getItemFromBlock().
    • The mod now lets blocks' items be any Item, not just ItemBlock.
    • The mod now renders fluid tanks in GUIs using the fluid's color.
    • Fixed XML recipe oreDict ingredients not adhering to stacksizes.
  • Dark Utilities by darkh4x - (1.7.181 > 1.8.190)
    • New stuff:
      • Maim trap. Permanently lowers the max health of mobs on contact and will continue to do so until they have 1 heart left. Players and bosses are excluded from this and will take damage instead.
      • Player trap. Similar to the damage trap, but all damage is from a player source.
      • Monolith of Spawning. Overrides spawn checks in the same chunk, to allways allow the mob to spawn. Spawned mobs have 20% more health and attack damage.
      • Monolith of Experience. Absorbs experience orbs in the same chunk as it. EXP can be pulled from the reclaimed from the monolith.
      • Using wither dust on a skeleton will turn it into a wither skeleton.
      • Dispensing wither dust will turn skeletons into wither skeletons.
      • Pearl Ender Hopper. An upgrade to the old ender hopper that is instant, and doesn't spawn particles.
    • Removed duplicate JEI information recipe registrations.
    • Fire trap now does 2 fire damage instead of 1.
    • Items and blocks with sub types (like traps) now have specific information pages in JEI.
    • The null charm now has 27 slots rather than 5.
    • Charms will now work in Baubles again.
    • Ender tether crafting now requires an unstable ender pearl. Normal pearl recipe removed.
    • Removed the recipe for the block update detector. Added a recipe to replace existing ones with Vanilla's BUD block.
    • Changed the recipes for lore tags, and added recipes for previously uncraftable lore tag colours.
    • Rewrote the recipe system to work better with ore dictionary and metadata.
    • Fixed: The wither trap would not do damage to mobs if they stand on the plate.
    • Fixed: Ender Tethers are now significantly more performant.
    • Fixed: Shulkers would not drop their pearls if you kill them.
    • Fixed a client side freeze when shift clicking items into the null charm.
    • Fixed being able to move the null charm item while accessing it's inventory.
    • Fixed dyed slime recipe causing serverside crash.
    • Fixed maim trap not causing damage to players and bosses.
    • Fixed JEI description for the EXP monolith and player trap.
    • Fixed null charm crashing when clicking on an invalid slot.
  • Deep Resonance by McJty - (1.4.9 > 1.6.0)
    • Fixed the overworld variant of Resonating Ore appearing twice in the creative inventory.
    • Added obsidian to the recipe of the tank, to avoid people (ab)using them as cheap liquid conduits.
    • Fixed a problem with the resonating plate recipe being broken.
    • Fixed an OC dependency.
  • Default Options by BlayTheNinth - (9.2.4 > 9.2.5)
    • Fixed JourneyMap compatibility.
  • Draconic Evolution by brandon3055 - (2.3.5.269 > 2.3.8.279)
    • Fixed console spam from placed items due to incorrect implementation of a safety check.
    • Re-added "Toggle Flight" key binding.
    • Fixed an "entity path finding" crash related to placed items.
  • ElecCore by Elec332 - (1.8.433 > 1.8.434)
    • Fixed air tooltips.
    • Fixed a NPE when unloading the world.
    • Fixed a chunk loading issue.
    • Did some minor tweaks in the grid system.
  • Ender Storage 1.8+ by covers1624 - (2.4.0.122 > 2.4.2.126)
    • No changelog was provided by the mod author.
  • Environmental Tech by ValkyrieofNight - (2.0.5a > 2.0.6b)
    • Added Crystal Lens for all the Tier Crystals.
    • Added next tier block requirements for the Assembler left click functionality.
    • Applied some fixes.
    • Updated to latest ValkyrieLib.
  • Exchangers by Jacky1356400 - (2.5.2 > 2.6.1)
    • Added Blockcraftery blocks to global whitelist.
    • Added Holding Enchant support for powered exchangers, but it currently only works on 1.10.2 and 1.11.2, it's not clear why it's not working on 1.12 yet.
    • Added a config option to allow custom whitelist for blocks.
    • Added a config option to allow OreDict circuits being used in Mekanism Exchanger recipes.
    • Added some stuff for Patreon / Twitch subs of the mod author.
    • Added jar signing.
    • Added a Silk Touch mode config option, if Silk Touch mode is disabled, players may enchant the Exchangers with Silk Touch to achieve Silk Touching on Exchangers or Fortune to get additional drops.
    • Added a PlaceEvent for when Exchangers tries to replace blocks, allows other mods to cancel the event, which also fixes an issue with Faction Mod.
    • Added a special blocks list for internal use.
    • Added a config option to allow Unbreaking enchant reducing chance of using power for Powered Exchangers, currently tested and works on all MC versions, enabled by default.
    • Added a way to decrease range for Exchangers (by holding sneak and pressing the mode key).
    • Rewritten everything again, just to make porting changes from 1.10 and 1.11 easier.
    • Moved error messages to use the vanilla status messages, so they don't spam the ingame chat.
    • Improved tooltips and error messages.
    • Updated Polish translation and added Brazilian Portuguese translation.
    • Package name refactors (me.jacky1356400.exchangers -> jackyy.exchangers).
    • Migrated over to use string block IDs instead of integers.
    • Rewritten lots of translation stuff.
    • Changed all the camelCase translation keys to be lowercase with underscores.
    • Did some internal code optimizations to greatly reduce redundancy.
    • Fixed error messages not showing up on servers.
    • Fixed blockstate issues with selected blocks.
    • Fixed a major problem with Exchangers not being able to replace blocks with metadata.
  • Extra Utilities by RWTema - (1.6.8 > 1.7.2)
    • Added Unstable ingots and an unstable ingot recipe for moon stone.
    • Added "Progressive efficiency loss" mechanic to GP mills/generators. Mills become less effective when there are many of the same type.
      • Tweaked some GP loss values.
      • Reduced efficiency loss in generators.
    • Added a config option to enable end and nether biomes working in the Quantum Quarry (off by default).
    • Moved save file initiation to occur after the server has been started.
    • Improved the overlay to show GP before and after efficiency loss.
    • Fixed issues related to the Manual.
    • Fixed Villager localization issues.
    • Fixed a serialization issue with blockstates.
    • Fixed incorrect GP being shown.
    • Fixed a crash when using other languages.
    • Fixed a missing localization.
  • Extreme Reactors by ZeroNoRyouki - (0.4.5.44 > 0.4.5.45)
    • Added a couple of reactor moderators if Draconic Evolution is around.
    • Made fluid pipes happy on restart by deceiving them.
    • The reactor will now take in the correct amount of fuel, no more dupes.
  • Forestry by SirSengir - (5.7.0.215 > 5.7.0.231)
    • Added a damage option to hives based on config.
    • Added a dimension blacklist for Hive Generation.
    • Added a power config for the analyzer.
    • Made non hellish hives flammable.
    • Updated the config in apiculture.
    • Improved Database Recipe.
    • Moved the worktable into a separate module.
    • Fixed Willow leaves can be used to create an x-ray.
    • Fixed Custom Backpack Model Registration.
    • Fixed Electric engine doesn't update configuration properly.
    • Fixed Broken Sockets.
    • Fixed packet handler issues with latest Forge (14.23.1.2574+).
    • Fixed "Invalid property value detected" error logs from Buildcraft.
    • Fixed Client Tile Updates Depending On Apiculture Module.
    • Fixed hive flammability: Hives placed in the overworld burned whereas hives placed in the nether did not. Hopefully this works better.
    • Fixed Butterfly Model throwing a NullPointerException.
    • Fixed Crate registration only happening client side.
    • Fixed a crash when adding bee to BQM quest / chestloot.
    • Fixed a client crash with new version.
    • Fixed Crate Registration.
    • Fixed Tin cans / wax capsules not being able to pick up fluid blocks in world.
    • Fixed Backpacks not holding previously defined items.
    • Fixed the Squeezer being very "liberal" regarding oreDict in Recipes.
  • Gendustry by bdew - (1.6.5.6 > 1.6.5.8)
    • Fixed interaction with fluid containers when clicking a block.
    • Prevented getting TE on incorrect block in apiary getLightValue.
  • iChunUtil by iChun - (7.1.3 > 7.1.4)
    • Added a way for non-iChunUtil mods to use iChunUtil's update tracker.
    • Made latched entity invisible to hide the second bounding box found in the player.
    • Updated localization for the keybind settings to reflect on how keybinds are accessed now.
    • Fixed the aggressive head tracking config being locked to 0 or 1 despite there being a 2 option.
    • Fixed crashes by shatter and morph when killing a skeleton because of Optifine.
    • Fixed client crashes when using the recipe book on a client with iChunUtil installed, on a server that doesn't have it installed.
    • Fixed crashes with block entities that have been summoned/loaded with an invalid NBT data.
  • Immersive Engineering by BluSunrize - (0.12-75 > 0.12-76)
    • Re-added particles and animation for the Arc Furnace.
    • Added various config options for the Belljar, to adjust growthspeeds and fertilizer effects.
    • Added TOP compat for the Sheetmetal Tank.
    • Added Metal Ladders and Scaffold covered versions .
    • Fixed wires connected to razorwire not rendering.
    • Fixed missing comparator output on the Current Transformer.
    • Fixed the drill accidentally modifying its NBT on sharing.
    • Fixed the Bucket Wheel having rotation issues.
    • Fixed crashes related to newer Forge versions.
    • Fixed rendering issues with the Floodlight and improved its performance.
    • Fixed Carrots and Potoes not working in the Cloche.
    • Fixed crash when the Teslacoil destroys a piece of Faraday armor.
    • Fixed Chisel compat.
    • Fixed AA compat, Canola in the squeezer.
    • Fixed TCon compat, mixup of Constantan and Uranium.
    • Fixed TCon compat, Arc Furnace for alloying.
    • Fixed a crash with the Slippery potion.
    • Fixed derpyness with Mineral Veins (at least for the most part), regarding CraftTweaker.
    • Fixed links to Biodiesel in the manual pointing to a nonexistant page.
    • Fixed a minor texture warning in the console.
  • Industrial Foregoing by Buuz135 - (1.6.3-107 > 1.6.6-113)
    • Added the range of the machines in the tooltip.
    • Added chorus support for the Plant Gatherer.
    • Added config option to not show Book entries in JEI.
    • Added config options to disable machines from the game.
    • Added the mob in the Mob Imprisonment Tool name for easy searching.
    • Added a safety check for entities in the Mob Imprisonment Tool.
    • Changed all the machines that had a 5x5 radius and didn't accept Range addons to a 7x7.
    • Improved tooltips, the Plant Gatherer now shows what it can gather.
    • Improved leaf breaking so it doesn't drop items on the floor, hopefully.
    • More safe fluid crafting for the Fluid Crafter and making the tank fluid the default fluid for the recipe.
    • Book entries are now translatable.
    • Tooltips are now translatable.
    • Improved Log rendering.
    • Made fake players not mounting entities.
    • Fixed the Item Splitter only pushing the first slot.
    • Fixed Forestry Saplings not being planted with the Plant Sower.
    • Fixed Fluid Crafter not crafting with only 1 fluid.
    • Fixed the Block Breaker and the Block Placer accepting range addons.
    • Fixed the Item Splitter Facing.
  • Integrated Dynamics by kroeser - (0.9.8 > 0.10.0)
    • Added convenience aspect to fluid reader to read fluid blocks.
    • Added the Mechanical Squeezer, an advanced and automatable version of the Squeezer.
    • Added the Mechanical Drying Basin, an advanced and automatable version of the Drying Basin.
    • Added channels, this is particularly useful for Integrated Tunnels.
    • Added network aspect for reading the network consumption rate.
    • Added TPS aspect to world and extradimensional readers.
    • Added auto-supply mode to batteries. This allows you to automatically fill held energy containers.
    • Added operators to read items, fluids and energy from entities.
    • Added redstone pulse writing aspects.
    • Added part setting for changing the effective target side.
    • Added index_ofindex_of_regexregex_groupsreplacereplace_regexmatches_predicate.
    • Added Signals compat.
    • Added molten metal convenience recipes to Drying Basin.
    • Added an "Is Minecart" operator.
    • Added an entity and machine writer. Like the inventory writer, these will only be useful with cross-mod compats.
    • Added an offset time to the redstone clock. This lets you have, for example, 4 redstone clocks, each one on for a different 1/4 of each second. Without this, they'd all be on for the same 1/4 of each second.
    • Added a recipe to squeeze menril resin out of planks.
    • Added menril doors.
    • The mdo now allows flip operator to be used for operators with 2+ inputs.
    • The mod now allows squeezing of poisonous materials.
    • Fixed a crash on comparator reading on certain blocks.
    • Fixed incorrect LP dropdown rendering order. The dropdown of the operators field was sometimes being rendered in front of the LP element type name box.
    • Fixed incorrect operator value signatures.
    • Fixed generator incorrectly internally acting as variable store.
    • Fixed value updates not being propagated when 1+ steps from a proxy.
    • Fixed advancement condition logging errors for certain predicate checks
    • Fixed strong redstone power not always updating all blocks.
    • Fixed part states not properly for updating player.
    • Fixed NBT serialization in ValueTypeListProxyEntityBase not being called.
  • Integrated Tunnels by kroeser - (1.3.6 > 1.4.0)
    • Added energy, fluid and item channels.
    • Added an option to shift click in the Player Simulator.
  • Just Enough Items (JEI) by mezz - (4.8.5.132 > 4.8.5.138)
    • The mod now checks for disabled brewing recipes using a BrewingRecipeRegistry#hasOutput.
    • The mod now uses ClientConnectedToServerEvent instead of EntityJoinWorldEvent.
    • Fixed Item Hiding Mode not working with mouse clicks.
    • Fixed packet handler issue with latest Forge (14.23.1.2574+).
    • Improved the tooltip message when an item can't be crafted in player inventory.
  • Magic Bees by MysteriousAges - (3.1.7 > 3.1.9)
    • Added TE mobtypes now that they are back in.
    • Added JEI info about where to find bee hives.
    • Added some postgen features to underground hives.
    • Made bee disabling & bee hiding in JEI configurable.
    • Set max frame stack size to 1, fixes frames with same durability being able to stack.
    • Decreased spawn rate of TE mobs.
    • Fixed botania flower models.
    • Fixed module effects loading after the bee is registered, resulting in NPE's.
    • Fixed Essence of Everlasting Durability recipe.
    • Fixed hive gen on nether roof.
    • Fixed different hive types stacking.
    • Fixed null taglines, resulting in NPE's when shift-hovering over BM-botania research.
    • Fixed NPE when certain bee were removed.
  • McJtyLib by McJty - (2.5.0 > 2.6.2)
    • Big refactoring and cleanup of a lot of code. Pulled code out of various related mods for better code reuse.
    • Fixed a server side crash.
    • Did some fixes to tooltip handling in the gui library.
    • Fixed wrong height of a line with just a single ItemStack in tooltips.
    • Did some internal code changes to the widget library.
    • Rendering stack tooltips for BlockRender widgets is now a core feature of McJtyLib.
  • MCMultiPart by amadornes - (2.4.0 > 2.4.1)
    • Fixed TEs not getting their IPartInfo set when turned into a multipart.
    • Implemented entity collision detection support (for BC compat).
  • MeeCreeps by McJty - (1.0.1 > 1.1.0)
    • Fixed the two pickup tasks so they properly work again. They somehow got broken.
  • MineTogether by Creeperhost - (1.8.2 > 1.8.7)
    • Added sorting, made Config more resilient - will just disable mod instead of crashing.
    • Fixed a bug where invite only servers weren't working as I didn't send the hash correctly.
    • Added flag rendering so you know what country each server is in.
    • Added location sorting - will sort your country to the top, then alphabetically afterwards.
    • Changed how sorting works - no longer needs to refresh every single time sorting is changed.
    • The mdo now has a dropdown list for sorting.
    • Fixed localisation on friends list key bind.
    • Changed default key combination to Ctrl+M to avoid reported conflict with JEI.
  • ModTweaker by jaredlll08 - (4.0.5 > 4.0.6)
    • Added weighted support to TE refinery.
    • Added botania support.
    • Fixed botania support.
    • Add Pyrolysis methods to Redstone Furnace.
    • Added refined storage support.
    • Added support for Alchemical Imbuer and Arcane Ensorcellator.
    • Added Tcomplement support.
  • Morph by iChun - (7.1.1 > 7.1.2)
    • Fixed crashes with certain mods' mob grinders trying to acquire a mob it's killed.
    • Fixed crashes due to checks for a null sound event.
  • Not Enough Wands by romelo333 - (1.5.9 > 1.6.0)
    • Updated to support the latest version of McJtyLib.
  • p455w0rd's Library by TheRealp455w0rd - (2.0.24 > 2.0.25)
    • Fixed a rare ConcurrantModificationException.
    • Updated Inventory logic a bit to work with Enderman Evolution.
  • Pam's HarvestCraft by MatrexsVigil - (1.12.2a > 1.12.2c)
    • Added a new config, topTierFood (Default: 10):
      • This new config option defines which foods are considered top tier.
      • Choose between 5, 6, 7, 8, 9, or 10 for minimum number of shanks a food restores that become top tier. Set to 0 to have no top tier foods.
      • Warning: Top Tier foods can ALWAYS BE EATEN so be careful you don't waste them.
      • Example: If you pick 5, any food that restores 5 or more shanks become top tier and give buffs.
    • Top Tier Foods (those who meet the topTierFood threshold) now give multiple buffs upon eating. All foods defined as top tier give the same buffs to allow diet variety. Buffs given are Strength and Resistance.
    • Added a new config, buffTimeForTopTier (Default: 3600):
      • This new config determines how long top tier food buffs last. 3600 is equal to 3 minutes.
    • Added a Spanish (Spain) translation.
    • Added new Items:
      • Candied Pecans
      • Enchilada
      • Stuffing
      • Green Bean Casserole
      • Ham and Pineapple Pizza
      • Sauced Lamb Kebab
      • Cobblestone Cobbler
      • Crayfish Salad
      • Ceviche
      • Deluxe Nachoes
      • Baked Cactus
      • Garlic Steak
      • Mushroom Steak
      • Hot Dish Casserole
      • Sausage Bean Melt
      • Mettbrötchen
    • Every food in HarvestCraft has been rebalanced against the new vanilla Minecraft food restore numbers. This 1200+ item change cannot be turned off in the config.
    • Changed some recipes:
      • Toast: toolBakeware + bread + foodButter
      • Lemonaide: toolJuicer + cropLemon + listAllsugar
      • Toast Sandwich: foodToast + foodToast + foodBlackpepper
      • Plain Yogurt: toolPot + listAllmilk
      • Grilled Asparagus: toolSkillet + cropAsparagus
      • Grilled Eggplant: toolSkillet + cropEggplant
      • Grilled Mushroom: toolSkillet + listAllmushroom
      • Stuffed Eggplant: toolBakeware + cropEggplant + cropGarlic + cropBellpepper + foodButter + listAllegg
      • Pasta x5: toolMixingbowl + foodDough + foodButter
      • Noodles x3: toolCuttingboard + foodDough
      • Paneer x5: toolPot + listAllmilk + foodVinegar + foodLemonaide
      • Chocolate Bar x4: toolSaucepan + foodCocoapowder + foodButter + listAllmilk
      • Hot Sauce x6: toolPot + listAllwater + foodVinegar + cropChilipepper + cropGarlic + foodSalt
      • Hoisin Sauce x9: toolSaucepan + cropSweetpotato + listAllwater + listAllsugar + cropSoybean + cropSesame + foodVinegar + cropGarlic + cropChilipepper
      • Trail Mix: listAllseed/cropSunflower/foodRoastedsunflowerseeds/listAllnut + foodRaisins + foodChocolatebar
      • Raw Tofeak x6: toolCuttingboard + foodFirmtofu + listAllmushroom + foodSoysauce + foodBlackpepper + foodOliveoil
      • Raw Tofenison x7: toolCuttingboard + foodFirmtofu + foodFlour + foodOliveoil + listAllnut + foodSoysauce + listAllmushroom
    • Fixed: Sodas should now give 30 seconds of speed buff instead of 3 seconds.
  • Reborn Core by modmuss50 - (3.5.2.171 > 3.6.1.183)
    • Added the ability to filter inputs on a slot so it only accepts valid items.
    • Changed OreDropSet.drop to return NonNullList instead of ArrayList.
    • Did some improvements to the power system value > string handling.
    • Rewrote to use the correct way of logging.
    • The mod now uses https for shield connection.
    • Fixed a NullPointerException related to the Fusion Reactor.
  • Reborn Storage by modmuss50 - (3.0.2.32 > 3.0.3.36)
    • Hopefully fixed a crash.
    • The mod will only print out an invalid multiblock error when hand is empty.
  • Redstone Arsenal by TeamCoFH - (2.3.7.18 > 2.3.9.2)
    • Tools with AOE Breaking (Hammer, Shovel, Pickaxe) now display breaking effects on every block.
    • Empowering the Flux-Infused Bow now correctly increases arrow damage and velocity.
    • Enchants are now more consistent with respect to vanilla tool types.
    • Addressed a few potential but highly unlikely NPEs with raytracing.
    • Corrected the Unbreaking enchantment energy reduction calculation.
  • Refined Storage by raoulvdberge - (1.5.28 > 1.5.31)
    • Improved the "cannot craft! loop in processing..." error message.
    • Storage Disk/Block's stored and capacity counts are formatted now in the tooltip.
    • Made the Disk Manipulator unsided (inserting goes to insert slots and extracting from output slots).
    • Fixed a bug where MCMP multiparts were blocking RS network connections.
    • Fixed Reader/Writers for energy extracting energy when not needed.
    • Fixed a crashing bug when MCMultiPart is not installed.
    • Fixed error logs when toggling the Pattern Grid from and to processing mode.
    • Fixed pattern slots in Crafters not being accessible.
    • Fixed a rare Grid-related crash.
    • Fixed OpenComputers cables showing up in the Grid as air.
  • RFTools by McJty - (7.15 > 7.23)
    • Added a recipe for the shape manual and fixed recipe for block protector.
    • Removed some log spam.
    • Implemented config options to allow disabling some subsystems in RFTools: security system, block protector, network monitor, crafter, coal generator, amongst others.
    • Made a change to let creative powercells act as infinite power sinks.
    • The mod now uses the new feature in McJtyLib for drawing stack tooltips.
    • Fixed dimensional ore registration with the three types. This fixes the nether and end variants of dimensional shard ore dropping as the overworld variant when silk touched.
    • Fixed a bug where the block protector didn't properly save and restore redstone mode.
    • Fixed a syringe bug in creative.
    • Fixed crashes with builder and screen when being wrenched or similar circumstances.
    • Countless other small changes and fixes.
  • RFTools Control by McJty - (1.7.0 > 1.8.0)
    • Updated to support the latest version of McJtyLib.
  • RFTools Dimensions by McJty - (5.05 > 5.50)
    • Added the ability to turn off a dimlet by injecting it again.
    • Added a dimlet to reset the sky color.
    • Added dimensions' cloud colors to their info dump.
    • Added the ability to specify a descriptor to createdim.
    • Added a setting to control whether rarity factors scale with the number of items in each rarity.
    • Made dimensions be completely determined by the world seed and dimlets used (randomizeSeed is available if you don’t like this).
    • Brought back the seed dimlet.
    • Made the dimlet workbench show full names and keys, and all possible variants.
    • Made the dimension editor work instantly and for free for cheater dimensions.
    • Made dimension editor dimlet injections take effect without having to reload the dimension.
    • Stopped low-power effects from flickering on and off.
    • Made colored clouds compatible with Forge’s GPU cloud renderer.
    • Made sure the space outside of the shelter’s door isn’t blocked.
    • Spaced out dimlets when extracting them.
    • Hid the realized dimension tab from the creative inventory.
    • Improved random dimlet generation’s probability calculations.
    • Improved handling of missing mob dimlets.
    • Fixed a double icon bug in the dimlet workbench.
    • Prevented players from accidentally injecting dimlets that only have an effect when used from the beginning.
    • Fixed crashes during Lost Cities world generation if the RFTools Crafter was disabled.
    • Fixed chunk loaders not working on server startup until a player enters the dimension.
    • Fixed lots of bugs involving how dimension information was shared between server and client.
    • Fixed createdim being able to create multiple dimensions with the same descriptor.
    • Fixed blacklisted dimlets being silently destroyed by the enscriber.
    • Fixed several resource leaks.
    • Fixed dimension effects not working in cheater dimensions.
    • Fixed most cases of cascading world generation in Lost Cities dimensions.
    • Fixed block display names showing Air instead of what they actually were.
    • Fixed Lost Cities data centers using the library chance to generate instead of their own.
    • Fixed uncraftable dimlets being generated from the wrong distribution.
    • Fixed a crafter and dimensional block variant never generating.
    • Fixed lit redstone ore showing up in place of redstone ore in the dimlet workbench.
    • Fixed cloud colors not properly overwriting each other.
    • Fixed mob descriptors not showing any useful information.
    • Fixed chests in dimlet dungeons facing the wrong way.
    • Fixed dimensions created by commands having the wrong owner.
    • Fixed mob dimlets for non-mob entities appearing in the dimlet workbench.
    • Fixed the “Body none” dimlet not working. Its old, unintended behavior is now available via “Body default”.
  • Thermal Cultivation by TeamCoFH - (0.1.2.8 > 0.1.4.2)
    • Made some backend refactors.
    • Improved Fake Player detection logic on the Watering Can.
    • Addressed a potential but highly unlikely NPE with raytracing.
  • Thermal Dynamics by TeamCoFH - (2.3.7.14 > 2.3.9.3)
    • Added Redstone Relays. These transmit redstone signals along duct networks and have 16 channels.
    • Cover recipes are now hidden from the Crafting Book.
    • Leadstone and Cryo Ducts now properly connect.
    • Applied some corner case fixes for cover render crashes.
  • Thermal Expansion by TeamCoFH - (5.3.7.31 > 5.3.9.9)
    • Added new Augments:
      • Gearworking Die - Allows the Compactor to create Gears from 4 Ingots.
      • Parabolic Flux Coupling - Converts the Energetic Infuser into a wireless charger. Only Flux Capacitors will be charged. This is very intentional.
      • Disjunctive Extraction - Allows the Enervation Dynamo to destroy enchanted items for RF.
    • Added new Items:
      • Reservoir - It's a multi-bucket fluid "capacitor" of sorts.
      • Morbs - These allow for mobs to be caught. Basic Morbs have a 25% reuse chance. Adding some signalum makes this 100%.
      • Void Satchel - It's a satchel that voids things. Be careful.
    • Removed both Substrate and Stratum augments.
    • Satchels now have filtering, auto-pickup, and inventory transfer.
    • Device recipes have been changed - more Iron, less Tin overall.
    • Fluid Transposer behavior has been adjusted to accommodate partial fills/drains.
    • Igneous Extruder and Glacial Precipitator have been rewritten and have new GUIs and backends.
    • Dusts now smelt one at a time in the Induction Smelter. Energy cost has been adjusted.
    • Satchels now transfer to inventory on sneak-click, not regular click.
    • Charger and Transposer should no longer have "orphan" processes in some cases.
    • Added logic to the Arcane Ensorcellator to circumvent a miserable failing on Mojang's part.
    • Corrected a corner case where Furnace recipes were not properly retrieved.
    • Fixed a crash when locking a tank in the Fluid Allocator.
  • Thermal Foundation by TeamCoFH - (2.3.7.18 > 2.3.9.4)
    • Tools with AOE Breaking (Hammers) now display breaking effects on every block.
    • Hardened Glass is now Wither-proof.
    • The Horse Armor recipes have been adjusted.
    • More Phyto-Gro is now produced using charcoal.
    • The Tome of Insight now takes/gives all XP at once, to correct for bad vanilla logic.
    • Corrected some colors on bow sprites.
    • Enchants are more consistent now with respect to vanilla tool types.
  • Tinkers Construct by mDiyo - (2.7.4.34 > 2.8.1.49)
    • New Stuff:
      • Casting Channels are back, and better than ever! (also check out ceramics, where they were tested)
      • Kamas are the little brother of scythes, working as shears as well as mowing through plants and crops.
      • Items in the side-inventory are used for shift-clicking recipies via JEI, again! (Yes, technically not new, but... new! Again!)
      • Chisel blocks should render correctly now.
      • New ore preference config. This is a list of mod IDs to prefer for recipe outputs from the ore dictionary, such as casting recipes.
    • Material rebalancing:
      • Pig-Iron now is a medium-tier material, between iron and steel, and a better handle. It's much cheaper and keeps you topped off with food now. It uses clay instead of emerald now, but more iron. Blood also is easier to get now.
      • Cactus now always returns damage when you're holding a cactus tool. It returns more damage when blocking.
      • Flammable now also sets enemies on fire when you're not blocking (aka when getting hit).
      • Prismarine now always has Aquadynamic and a very minor damage buff.
      • Electrums trait now works for both combat and mining. You also gain charge on hitting enemies or breaking blocks. When breaking a block while charged you get a short boost of Haste(mining speed), when hitting an enemy you get a short boost of speed in addition to the bonus damage.
      • Lead has more durability and has a new "Heavy" trait which prevents knockback.
      • Minor nerf to bronze trait.
      • Silvers holy trait now applies weakness to undead on hit, and deals more damage.
      • Netherracks damage bonus doubled and also applies to tool heads/blades now.
    • The Glowing modifier now also works from the offhand.
    • In general traits/modifiers that require no player interaction also work in the offhand.
    • Blood is more readily available now.
    • Multiblock controllers can now be placed up to 64 blocks above the floor (was 9).
    • As long as a smeltery or tank isn't completely full, there will always be an area at the top to check the remaining capacity.
    • Probably fixed the crash that sometimes happens with blood (and in very rare cases: other fluids) in the smeltery!
    • Obsidian bolts head no head-texture.
    • Fix tooltips on the materials when inspecting bolts.
    • Fix snow setting on slime fluid (or rather, slime fluid being counted as solid).
    • Fixed a hit (sound) issue with projectiles stuck in blocks.
    • Many small code, localization and visual fixes.
    • Updated the Elecrum Trait description.
  • Toast Control by Shadows_of_Fire - (1.2.0 > 1.3.0)
    • Changed the defaults to block advancement toasts.
    • Added the ability to set a minimum time for toasts to be present on-screen.
    • Added the ability to make the toast background translucent.
    • Added the ability to make the toast background transparent.
  • UniDict by WanionCane - (1.6 > 2.1)
    • Important: Due to Tinker's Construct changes, UniDict needs to override the setting "S:orePreference" from tconstruct.cfg in order to make the "Indirect Integration" to work, this is likely to be temporary.
    • New Integration: Extreme Energy ("High-Pressure Crusher" and "Assembler").
    • Added Black List for Entries/Kinds for KeepOneEntry.
    • Added an option to turn the Kind Blacklists in Whitelists.
    • Implemented CraftTweaker support:
      • Example:
        • mods.unidict.api.newShapedRecipeTemplate(String outputKind, int outputSize, String[][] shape);
        • mods.unidict.api.newShapelessRecipeTemplate(String outpuKind, int outputSize, String[] inputs);
        • mods.unidict.removalByKind.crafting(String kindName);
      • The first two commands are for creating all the recipes for a given kind, per example, if you want change all you gear recipe to have a different shape, then now you don't need to create one by one.
      • The last command will be used to remove recipes for a given kind, if you pass it the argument "block", then it will remove all the recipes for blocks, like iron block, copper block, gold block, and etc... (I will expand this on the future for mod machines).
      • For more informations about CraftTweaker support, check out here.
    • Added a config option to blacklist some ItemStacks in Unification.
    • Added a new RemoveByKind CT command, furnace.
    • Added the method addItemStackToBlackList to UniDictAPI, this will allow modders to "blacklist" ItemStacks directly.
    • Added an optional parameter String[] resourceKindWhiteList for the CT commands mods.unidict.removalByKind,get("crafting") and mods.unidict.removalByKind,get("furnace"). Is is basically a filter, that it will remove recipes only when the resource contains the given "kinds".
    • There are several other improvements on the source code, like resource gathering.
    • Now resource gathering is made on init (this will need some testing in order to see if there are no negative effects.).
    • Now you can pass null values (for the shape)for the CraftTweaker command mods.unidict.api.newShapedRecipeTemplate() without crashing.
    • Changed how to use the RemovalByKind CT Command:
      • now it is needed to "get" the wanted RemovalByKind.
      • Usage:
        • val removalByKind = mods.unidict.removalByKind.get("removalByKindName")
      • This will return the wanted RemovalByKind instance, as long you passed it a valid value.
      • Currently the valid values are ("crafting", "furnace")
      • Added another RemovalByKind, the "furnace"
      • It works exactly as the "crafting" variant, but for the furnace.
      • After getting the RemovalByKind instance, in order to use, use the "remove" method, it uses the same arguments as before.
      • It isn't required to store the "instance" in a val, but if you want to use it several times, it is better.
    • Fixed: Keep One Entry Blacksets/Whitesets.
  • ValkyrieLib by ValkyrieofNight - (2.0.5a > 2.0.6b)
    • Fixed multiblock null owner causing people to not be able to dismantle their multiblocks from older versions.
  • WanionLib by WanionCane - (1.3 > 1.4)
    • No changelog was provided by the mod author.
  • XNet by McJty - (1.5.0 > 1.6.7)
    • Implemented extract mode for item channels: first (like it was in the past), random slot, or round robin.
    • Doubled the speed of item connectors (5 ticks per operation for advanced and 10 ticks per operation for normal).
    • New version of the redstone proxy block that can do block updates.
    • The controller GUI will sort connected blocks based on block name.
    • Implemented tooltips for the filtered items in item connectors.
    • Fixed a bug in handling of old connectors for XNet causing lots of log spam and loss of TPS.
    • The mod now uses McJtyLib's way to render tooltips for items in filter.
    • Implemented a new API so that other mods can 'connect' their blocks to XNet connectors.
    • Fixed a crash that could occur in item channels.
    • Improved how 'random' works. It will now really select evenly among all non-empty input slots.
    • Fixed another division by zero.
    • Fixed a problem with advanced connectors still being limited to 1000mb instead of 5000mb for liquids.
    • Made some changes to the IConnectable API.
    • Bugfix related with setting integer values in GUIs.
    • Fixed double tooltips in the GUI of the controller.

Configuration Changes

  • Applied Energistics 2
    • Re-enabled the wooden gear camouflage now that TeslaCoreLib adds its own wooden gear.
  • Default Options
    • Deleted key and option preferences and reset them to ensure the bug with JourneyMap keys no longer occurs.
  • Environmental Tech
    • Deleted and allowed the mod to re-generate void miner configurations (as requested by the author).
  • Inventory Sorter
    • Deleted the config file.

Recipe Changes

  • Re-enabled the Null Charm from Dark Utilities, now that the bug with it is fixed.
  • Removed other Charcoal block recipes, as they're unnecessary.
  • Added Forestry's Block of Charcoal to the Ore Dictionary.
  • Removed the creation of leather armour from Pam's HarvestCraft's Woven Cotton, in order to prevent an exploit due to mod interaction with Thermal Expansion.

Additional Files

Related Projects

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