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FTB Horizons III

Horizons III is the sequel to the original Horizons and Horizons: Daybreaker, but updated and remastered for 1.12.2. The Horizons series is created to showcase some lesser-known mods in the Minecraft world that don’t often get put into larger FTB packs...

File Details

FTBHorizonsIII-1.2.0-1.12.2.zip

  • B
  • Nov 9, 2017
  • 3.36 MB
  • 4.1K
  • 1.12.2

File Name

FTBHorizonsIII-1.2.0-1.12.2.zip

Supported Versions

  • 1.12.2

FTB Horizons III-1.12.2-1.2.0

Mod(s) Updated

  • AppleSkin by squeek502 (1.0.8 > 1.0.9)
    • Added support for scaling displayed food values based on max hunger (if it's modified by AppleCore). This fixes food values being displayed incorrectly when Better With Mods is installed and the HC Hunger module is enabled.
  • AutoRegLib by Vazkii (1.3-14 > 1.3-15)
    • Fixed a missing flag in double slabs causing a crash with CustomSpawner.
  • Backpacks! by Brad16840 (3.3.2 > 3.4.0)
    • Added an optional /backpack command that allows a backpack to be bound to the player.
    • Allowed the vanilla 'Pick Block' system to pick blocks out of backpacks.
    • Added support for unicode keybindings.
    • Converted Backpacks into a regular mod that includes a small core mod.
    • Mod now allows items to be piped out of the front of a placed backpack after the backpack has been opened at least once while the pipe was attached.
    • Added JEI integration.
    • Mod now allows placed backpacks to work with pipes that use Forge's Capability system.
    • Fixed an issue with the position of the backpack model when sneaking.
    • Fixed an issue with the size of the backpack sprite when held by a player.
  • Bad Wither No Cookie - Reloaded by Kreezxil (1.11 > 2.12)
    • Added a /listen toggle command so that you can add all of your own sound events. All sounds, no matter the mod, are silenceable.
  • Bookshelf by Darkhax (2.2.468 > 2.2.489)
    • Removed redundant translations.
    • Added support for tile entity providers.
    • Added a markdown table generator.
    • Fixed a field name.
    • Changed a name to prevent conflicts with a vanilla interface.
    • Fixed an Out Of Bounds issue for sub type items.
    • Added some additional helpers for adding new loot entries.
    • Added a new util method for getting the enchantment power at a position.
    • Added a missing javadoc for getExpForDisplay.
    • Made the "get enchantment cost" method static.
    • Fixed the mod's tile entities not ticking on the client.
    • Added a wrapper for EnchantmentData so mods can equals-check it.
    • Added serialization support for the EnchantData wrapper class.
    • Added a helper class for working with inventories.
    • Updated equals check.
    • Added Jared's item button class.
    • Fixed inventories having 0 size.
    • Added read/write nbt methods.
    • Added a method to get registry name.
    • Added registry utils.
    • Added a new method for spawning wavy particles.
    • Added an nbt stack check.
    • Added an nbt comparison check.
    • Updated the sync method to use new tile entity logic.
    • Added some new convenient methods for tile entities.
    • Added a new method to auto sync the tile.
    • Created an utility method for getting all variations of an item.
    • Added support for enchanted books in the "get all items" utility.
  • Compact Machines by Davenonymous (3.0.0-b147 > 3.0.1-b161)
    • Added a config option to allow entering without a PSD (enabled by default), e.g. using RFTools Matter Receivers.
    • Added recipe property to ignore meta-data of specific input types.
    • Reworked recipes to be less grindy.
    • Improved retrieval of tunnels after cycling through them.
    • Reworked crafting field rendering to be less noisy.
    • Made item spawning when breaking a machine more predictable.
    • Mod now prevents items from dropping into the void by surrounding the cube with 3 layers of barrier blocks.
    • Mod now prevents placing a machine inside its own cuboid to avoid further complications.
    • Made sure "moved" machines start working right away when being placed, not only after entering them.
    • Missing projector particle is now an arrow pointing at the location.
  • Controlling by jaredlll08 (3.0.3 > 3.0.4)
    • Made the key category show where the mouse is.
  • Cyclic by Lothrazar (1.9.8 > 1.9.9)
    • Fixed the Area mode in the Harvester not affecting one of the edges of the region.
    • The Experience Pylon will now only collect orbs from the world every 22 ticks, instead of every single tick; this reduces load on TPS & lag.
    • Fixed a warning message in log startup about guideapi recipe registry.
    • Mod has now been jar-signed using the system built into forge.
  • /dank/null by TheRealp455w0rd (1.0.10 > 1.0.11)
    • Fixed localization errors due to "pack_format" being set to 1 in pack.mcmeta.
  • Dark Utilities by Darkhax (1.7.176 > 1.7.181)
    • Updated to use maven.mcmoddev.com.
    • Fixed the randomized load order issue.
    • Misc formatting changes.
    • Switched comparator to a lambda.
    • Mod now re-syncs the config after checking if a feature is enabled.
    • Fixed the light blue slime block's name.
  • EnderTanks by ShetiPhian (1.6.1 > 1.6.2)
    • If public buckets are disabled, crafted ones now become personal (or team if personal is also disabled).
    • Added an option to disable in world recoloring.
    • Maximum capacity can now be set to the minimum's value (disabling upgrades).
  • EvilCraft by kroeser (0.10.38 > 0.10.39)
    • Mod now shows Entangled Chalice group id in item tooltip and on block right click.
    • Mod now handles Exalted Crafter recipes fully server-side.
    • Signed the jars.
    • Fixed a crash when Burning Gemstone breaks.
    • Fixed the Poisonous Libelle flying backwards.
    • Fixed the Envir Acc beam not always rendering.
    • Fixed the Entangled Chalice losing ID.
    • Fixed some textures being too bright.
  • Exchangers by Jacky1356400 (2.5.1 > 2.5.2)
    • Changed powered Exchangers max capacity and max per block use.
  • Industrial Foregoing by Buuz135 (1.5.2-85 > 1.5.5-92)
    • Added some changes to be able to pass information from the Gatherer to the Recollectable.
    • Added a Leaf Shearing Addon for the Plant Gatherer.
    • Added the Wither Builder.
    • Added some safety checks for the BHU and BHT.
    • Removed the farmland part of the Hydrator to fix a bug, but increased the range by 1.
    • Fixed some leaks on the Laser Beam GL State.
    • Fixed the Mob Crusher generating infinite essence.
    • Fixed some GUI issues related to JEI.
    • Fixed a dupe bug when using the mod with Sponge plugins.
  • Integrated Dynamics by kroeser (0.9.4 > 0.9.5)
    • Added a distinguishing render effect to Creative Energy Batteries.
    • Signed the jars.
    • Mod now allows opening GUIs without power. Once channels become a thing, this will be the only way to fix an incorrect channel. Readers and writers are marked with "NO POWER" instead of displaying any useful information.
    • Added entity ids to the string value of entity values. This makes it clearer that entities are stored by id, and equality checks are done based on this id.
    • Fixed a rare Energy Battery render crash.
    • Postponed network NBT reading until the first server tick. Some other mods, such as RFTools dimensions register their dimensions during the FMLServerStartedEvent, which is when networks are being constructed as well. This can cause network corruption due to some parts thinking they are in a dimension that does not exist, due to that dimension not being registered yet.
    • Mod now catches casting exceptions in NBT list operators.
    • Fixed Inventory Reader aspect crashing on invalid inventory.
    • Fixed the curseforge URL in mcmod.info.
  • Integrated Tunnels by kroeser (1.3.4 > 1.3.5)
    • Signed the jars.
    • Fixed the Player Simulator not properly handling activatable items.
    • Fixed a Player Simulator crash when the network ticks before the world does.
    • Fixed a random Player Simulator crash.
  • JourneyMap by techbrew (5.5.1 > 5.5.2)
    • Added experimental support for server-side disabling of surface and topographical mapping per dimension.
    • Removed support for ancient Rei's Minimap feature codes sent in a server MOTD.
    • Fixed: Fullscreen Map didn't always update to the player's current map layer when reopened in "Follow" mode.
    • Fixed: StackOverflowError when opening Fullscreen Map after changing dimensions.
    • Fixed: Cave/Surface Mapping in the End had multiple problems.
    • Fixed: Glowstone and Sea Lanterns were hidden on maps.
  • Just Enough Resources (JER) by Way2muchnoise (0.8.5.26 > 0.8.5.27)
    • Fixed: Mod will no longer crash when villager professions don't exist.
  • McJtyLib by McJty (2.4.4 > 2.4.5)
    • Fixed an issue with multitooltips for all GUIs using McJtyLib.
    • Slightly more efficient network handling for sending over BlockPos instances for all mods using McJtyLib.
    • Fixed compatibility with latest version of OpenComputers (As of the time of this modpack's update).
  • MultiStorage by ShetiPhian (1.4.4 > 1.4.5)
    • Added an option to disable in world recoloring of EnderLinkChests.
    • Added Vault Windows.
      • Vault Fluid Pass now require a Cauldron as the Glass Block is now used by the Vault Window.
      • Players may need to reset the Fluid Pass config item list.
    • If public bags are disabled, crafted ones now become personal (or team if personal is also disabled).
    • Maximum capacity can now be set to the minimum's value (disabling upgrades).
    • Fixed Chameleon Storage collision box.
  • p455w0rd's Library by TheRealp455w0rd (2.0.23 > 2.0.24)
    • Removed the hard dep on RedstoneFlux.
  • Silent Lib by SilentChaos512 (2.2.11-92 > 2.2.12-93)
    • No changelog was provided by the mod author.
  • Silent's Gems by SilentChaos512 (2.5.8-238 > 2.5.10-247)
    • Added an unique magic for machetes, the scatter shot.
      • Basically, it's a shotgun. Each of the 8 shots is weak, but multiple shots can hit a single target at the same time.
    • Added proper tooltips for rods, finally. It will show the stat multipliers that rods have.
    • Added Patron name colors/formatting.
    • Did some behind the scenes work for some new features.
    • Tweaked melee/magic damage display values. Both are now consistent with the actual damage (players add 1 damage to all items) that should be dealt, not considering enchantments. Magic displays the number of projectiles and the damage dealt by each.
    • More under-the-hood changes. Possibly some minor performance improvements.
    • Gem shards can now be used for decorating, but only restore one tenth of the durability.
    • Enchantment Tokens now display the mod that adds the enchantment by the enchantment name.
    • Armor frames are now parts. Add-ons could add armor frames and make them affect stats. No built-in frames will change stats.
    • Armor recipes now use the same system that tool recipes do. They can be modified with CraftTweaker.
    • Fixed the Chaos bar being way too high up when Better With Mods is installed.
    • Fixed gems not having different charge speeds (copy-paste fail of sorts).
    • Fixed: Ender Slime spawn rates should be more reasonable.
    • Fixed: Decorating not working properly. You can now update tool heads and rods again. Previous changes should not need to be reapplied.
    • Fixed: When decorating, the output now updates rendering info (colors/models) before crafting.
    • Fixed: Mod trying to load various unused models that no longer exist.
    • Fixed: TiC materials having no color.
    • Fixed (Probably): A crash when nodes attack some entities (seems to be related to some CoFH mod).
    • Various minor tweaks and bugfixes.
  • Silent's Gems: Extra Parts by SilentChaos512 (1.4.0-30 > 1.4.1-34)
    • Should fix the issue with parts not loading their models.
  • Tesla Core Lib by Face_of_Cat (1.0.10 > 1.0.11)
    • Added a generic config GUI handler.
    • Improve config file handling.
    • Added support for addons that provide/override tile entity capabilities.
    • Added a new SyncTileEntity base class that handles all of the sync magic between server and client.
  • The Lost Cities by McJty (1.0.1 > 1.0.2)
    • Added a new option to completely avoid water. This is now set by default on the wasteland profile (avoidWater config).
  • The One Probe by McJty (1.4.18 > 1.4.19)
    • Added an option to show silverfish.
    • DefaultProbeInfoProvider shows what mobs spawn from a certain spawner.
    • Now shows tameable status, time to adulthood.
    • Added mob armor visual to the HUD.
  • ThutCore by Thutmose (5.11.7 > 5.11.8.2)
    • Added a config to disable multi-threaded AI.
    • Made minor tweaks to TP code.
    • Fixed some interaction issues with block entities.
    • Fixed some issues with the TE whitelist config for which tiles tick on block entities.
    • Fixed chisel and bits blocks not working properly on elevators.
  • Thut's Elevators by Thutmose (6.0.7 > 6.0.8.2)
    • Added an additional 4 pages of floors with negative numbers.
    • Mod now allows per-side call buttons. You now need to make it a call button by shift right clicking the face with a reset linker.
    • Updated to newest ThutCore, which fixes some issues with accessing TE inventories from the elevators.
    • Fixed a crash when opencomputers is not in the minecraft instance.
  • TOP Addons by DrManganese (1.1.2 > 1.1.3)
    • Updated Forestry addon to 1.12.2-5.7.0.204+ versions of the mod.
    • Removed the baby adulthood timer (since it's been implemented in base TOP).
  • UniDict by WanionCane (1.0 > 1.2)
    • The mod now offers Crafting Integration.
    • Fixed the mod's integration with Immersive Engineering.
    • Added an option to remove Ore Dictionary entries prior the unification occur (not tested).
  • WanionLib by WanionCane (1.0 > 1.2)
    • No changelog was provided by the mod author.