Description
✨ This is a modpack that will make your game much more enjoyable and comfortable than you are used to.
🪄 This modpack gives you great performance on different configurations of personal computers, while allowing you to keep all the things you are so used to: CTM, CIT, Capes, CEM, Zoom and etc from Optifine.
Thank you 💖 for being there and have a nice game!
4GB RAM is recommended for 16 chunks!
- LazyDFU (by tuxed)
- xali's Potions (by xalixilax)
- [ETF] Entity Texture Features - [Fabric & Forge] (by traben_0)
- Exordium (by tr7zw)
- FabricSkyboxes (by AMereBagatelle)
- Concurrent Chunk Management Engine (Fabric) (by ishlandmc)
- Mod Menu (by Prospector)
- Sodium Extra (by FlashyReese)
- Entity Culling Fabric/Forge (by tr7zw)
- Blur (Fabric) (by Motschen)
- Fabric API (by modmuss50)
- Fabric Language Kotlin (by modmuss50)
- Falling Leaves (Fabric) (by RandomMcSomethin)
- Presence Footsteps (by S0llace)
- Starlight (Fabric) (by Spottedstar)
- xali's Enchanted Books (by xalixilax)
- Animatica (by FoundationGames)
- YetAnotherConfigLib (by XanderIsDev)
- CIT Resewn (by SHsuperCM)
- Dynamic FPS (by juliand665)
- Debugify (by XanderIsDev)
- Main Menu Credits (by XanderIsDev)
- Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL) (by QuiltMC)
- Lithium (Fabric) (by jellysquid3_)
- FerriteCore (Fabric) (by malte0811)
- Language Reload (by Jerozgen)
- Krypton (by tuxed)
- Borderless Mining (by comp500)
- Not Enough Animations (by tr7zw)
- ImmediatelyFast (by RaphiMC)
- Indium (by comp500)
- MoreCulling (by FX_PR0CESS)
- AntiGhost (by Giselbaer)
- Dark Loading Screen (by Neecko5b84)
- Iris Shaders (by coderbot)
- Reese's Sodium Options (by FlashyReese)
- MemoryLeakFix (by FX_PR0CESS)
- LambDynamicLights (by LambdAurora)
- Continuity (by Pepper_Bell)
- Sodium (by jellysquid3_)
- Your Options Shall Be Respected (YOSBR) (by shedaniel)
- Custom Entity Models (CEM) (by dorianpb)
- Default Dark Mode (by nebulr)
- Smooth Boot (Fabric) (by UltimateBoomer)
- More Chat History (by JackFred2)
- Capes [Fabric/Forge] (by VictorKohler)



