File Details
FPS friendly AdventureCraft-1.7.1.zip
- R
- May 9, 2022
- 1011.93 KB
- 35
- 1.18.1
- Forge
File Name
FPS friendly AdventureCraft-1.7.1.zip
Supported Versions
- 1.18.1
Removed:
Dynamic sounds (Because it may causes the game to crash after you load the world for the second time)
Added:
The golden berries
Updated:
Architectury API
Cloth Config API
Xtra Arrows
Changed:
I changed the description of my modpack
I added the resourcepacks to paxi (so they should be auto activated when starting a new game)
Configuration:
Amethyst can only spawn in the end in veins of 1-3 and has 45% chance to be deleted when exposed to air. It can no longer be found in chests (still in thumbleweed though)
Black opal can only spawn in the Nether in veins of 1-4 and has 100% chance to be deleted when exposed to air. It can no longer be found in chests.
The durability of Amethyst and Black opal tools/weapons is reduced a little and the enchantability of Amethyst tools/weapons/armor is increased by 5 (now 40)
Increased the stun duration of the Phantom by 30 (now 150 ticks) and will try to stun you 25 ticks later (will now try to stun you each 225 ticks)
Increased the range of how far away from a ocean ruïn a Drowned can spawn with Scuba gear by 1 (now 16 blocks)
Reduced the amount of damage blocked with Buckler from 54% when used and 11% when hold in hand to 50% when used and 10% when hold in hand. Increased the block cooldown after blocking an attack from 5 ticks (0.25 seconds) to 15 ticks (0.75 seconds). Decreased the maximum amount of damage blocked by passive blocking (when only hold in hand) from 25 damage to 16 (so if you don't use your shield it would maximum block 16 damage). Decreased the maximum amount of damage blocked by using a shield from 85 damage to 72 damage blocked.
Decreased the amount of blocks the Vexing arrows can go trough by 1 (now 2 blocks)
Increased the explosion radius from the Explosive arrow by 0.05 (now has a radius of 1.8)
Increased the amount of damage the lightning does from the Lightning arrow by 0.5 (now 3 damage)
Decreased the spawn rate of zombies riding a zombie horse and skeletons riding a skeleton horse from 1 in 40 to 1 in 67
Giants are now way rarer, from 1 in 40 to 1 in 250 but they are 0.25 times faster (first they were 1.5 times faster than normal zombies, now 1.75) and deal 1.0 times more damage (first they dealt 3.25 times more damage than normal zombies, now 4.25 so they would deal 19.125 damage)