Fortuna RPG v6.5.zip
What's new
updated mods
backpack is always come back after death no need for soulbound enchant since it does not work anyways anymore
can only use 3 backpacks and unlocking 2nd and 3rd backpacks require netherstar
you need more xp to unlock backpack slots, all bundles cant be stored in backpack same with component bags
changed some quests especially in the introduction
most enemies using charge spell now use magic armor which gives more armor rating
skeletons now use dark bolt and cooldown decreased from 20 seconds to 15 seconds same with stray with icicle
increased temperature strength with biomes and time, you still will not die fully by weather effects just have 1 heart
sprinting and attacks lower food less, hydration unchanged
limb passively heal less, but its fast with healing items like bandage ,etc
added possessed armors spawns to twilight forest, this may make twilight too hard but I think you will manage with strong gear
killing 6 possess knight spawns a lancer possessed killing 12 spawns the possessed inquisitor
sorry this update is too soon I really wanted to fix the backpack issue, and the umbral biome being too frequent with myths and legends last update, hopefully this update fixes those
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