Forsaken Wilds v1.4r (Beta).zip
What's new
Forsaken Wilds v1.4r (Beta) Changelog
After two months of not being tested or updated, IT IS TIME! I am skipping the beta updates and jumping towards the release update! The reason why I added the beta title is that while it is stable for the most part, a few quirks and tweaks are still being made and tested.
What's new?
- Added a mod that generates roads to different villages.
- Added a mod that prevents an entity from ticking when crashes occur. (still being tested)
- Added a mod that optimizes particles (especially the invisible particles you can't see!)
- Added a mod that spreads structures out more, which should help with some structures clipping each other, as you may see on spawn or elsewhere. (makes it harder to find them too!)
- Added a mod that makes cycling with different paint easier. Just right-click the painting with another painting in hand!
- Added a few mods that are… meme fueled… like paintings, throwable bottles… (kms what am i doing to my life🗿)
- Added a mod that makes lightnings slightly explosive.
- Removed a lot of mods that aren't essential or are unnecessary.
- Updated A LOT OF MODSSS
- Some fixes from previous versions.
- Overhauled the death quotes.
Known issues: The game tends to crash when you die. Some player models tend to make them... look weird...
There will be an update shortly fixing the model; the crash will be further looked at in future updates.
This mod has no additional files

