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Forget Me Not

An immersive, artistic, yet performant modpack.

File Details

ForgetMeNot 2.11.3.zip

  • B
  • Jan 11, 2025
  • 296.71 MB
  • 328
  • 1.19.2
  • Fabric

File Name

ForgetMeNot 2.11.3.zip

Supported Versions

  • 1.19.2

2.11.3

  • Implemented dizzying, dealing damage > 11 may dizzy the target(kjs).
  • Implemented fighting back, you can restore some health on fighting back(kjs).
  • Unless crouching, in nether, being hurt by lava will bounce you up(kjs). Brave through the lava sea!
  • After nether stage, skeletons have 3% chance to use tipped arrows, and creepers have 3% chance to spawn with potion effect(kjs).
  • After dragon stage, skeletons may shoot splitting arrows, zombies will get resistance shortly on hurting target, and spiders will get speed shortly on first timing seeing target(kjs).
  • Added 4 variants(explosion, phantom, push, repulsion) for dragon fireballs(kjs).
  • Implemented xp heal(kjs).
  • Implemented drinkable dragon breath(kjs).
  • Added fire extinguisher(kjs), burned zombies have 1.25% of chance of dropping this powerful tool.
  • Added infested deepslates underground.
  • Projectiles of mob now have 50% chance of getting motion randomness(kjs).
  • Creepers wont explode under water, and the explosion strength will decrease 30% if they are in water(kjs).
  • Implemented keep some inventory(kjs), replacing Save Gear On Death.
  • Implemented lightning conversion, also added a flash particle effect for lightnings(kjs).
  • Implemented zombie thrower(kjs), replacing the old approach relying on Improved Mobs.
  • There won't be naturally locked chests now(kjs). Also simplified the loottables of this mod.
  • You can use water bucket to extinguish entities(kjs).
  • Witches may throw you a potion that gives you midas curse, which causes killing monsters only to drop gold nuggets(kjs).
  • Added Structure Layout Optimizer.
  • Used regex to and filter in mcmeta to remove advancements, replacing Crunchy Crunchy Advancements and Log Begone. Simple, fast and effective.
  • Cleaned up customization datapack.
  • Optimized mob modification script(kjs).
  • Removed end portal frames in the lost castle.
  • Fixed xp duplication with soul dancer armor set(kjs).
  • Made all custom curses can't be obtained on enchanting table(kjs).
  • Curse of destruction is now undiscoverable(kjs), which means you won't meet mobs wearing armors with this enchantment.
  • Fixed player max health not being updated on logged in(kjs).
  • Crouch and left click, not right click to knock the door(kjs).
  • Fixed temperature not taking effect(kjs).
  • Changed implementation of gravity in the end dimension(kjs), preventing bringing the effects outside the end.
  • Fixed non-item-entity being able to be custom picked up(kjs).
  • Fixed chicken and boar being able to be fed with any item(kjs).
  • Nerfed idle healing of bosses in BOMD.
  • Nerfed gauntlet boss, and now it has 100% of chance to drop unique weapon.
  • Wither Skeletons won't drop their sword now(kjs).
  • Deduplicated some clientside check in scripts(kjs).
  • Changed tag remover implementation(kjs).
  • Added hover tip for waystone gui.
  • Moved bundle crafting tooltip from rabbit hide to leather(kjs).
  • Added hint and in-gui tip for disenchanter.
  • Added in-gui tip for inventory, furnace, waystone and enchanting table.
  • Changed implementation of loot modification of released fish(kjs).
  • Added tooltip for stove, carved pumpkin, and wither skeleton skull(kjs).
  • Auto translation for potion effects(kjs).
  • Fixed wrong inactive texture in respawn confirm gui.
  • Renamed all custom curses from "Curse of ..." to "... Curse"(kjs).
  • Minor improvements to accurate slab breaking script(kjs).
  • Disabled some mixins in Passable Leaves, Bedrockify and Tweakeroo for better performance.
  • Removed Angling.
  • Updated Additional Placements.
  • Updated Villages and Pillages.
  • Updated Fabrication.
  • Updated EMI.