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Forget Me Not

An immersive, artistic, yet performant modpack.

File Details

ForgetMeNot 2.8.0hf.zip

  • R
  • Jul 28, 2024
  • 271.01 MB
  • 1.2K
  • 1.19.2
  • Fabric

File Name

ForgetMeNot 2.8.0hf.zip

Supported Versions

  • 1.19.2

2.8.0 hf

  • Disabled leaves' random tick for better performance(kjs). Won't affect leaf decay.
  • More entities are leashable now. Added fish on a leash.
  • Doors deal more knockback.
  • Being hit by silverfish damages your main hand item(kjs).
  • Skeletons wont target magma cubes.
  • Moss carpets are replaceable now.
  • Gui scale is 4 by default, as it's designed for.

2.8.0

  • Added biome temperature system(kjs). Of course it includes nether biomes.
  • Mobs can now kill slimes/magma cubes/villagers/players to evolve themselves(kjs).
  • Bountiful underground(kjs)! These ores are moving!?
  • New optimized way of applying mining fatigue(kjs).
  • New underground dungeons to explore thanks to epic dungeons mod!
  • New enchantment: curse of abyss(kjs)! It increases your damage based on how many curse types are on your armors!
  • Dispensers can use enderpearls now(kjs).
  • Neat tooltip animations thanks to updated andromeda mod!
  • Fixed crash related to takes a pillage.
  • Disabled canyon generation.
  • Decreased spawnrate of axolotl, less calculations.
  • Illagers with sai now can only block up to 7 damage.
  • Made all "very rare" enchantments untradeable(kjs).
  • Eating glow berries now triggers on hit effect of glowing(kjs).
  • Fixed shocking compatible with sweeping(kjs).
  • Fixed pigs spawning in caves(wrong spelling of mob).
  • Increased extra drop of deepslate diamond ore.
  • Fixed black background not wide enough in some cases in death screen.
  • Moved constants into their module(kjs).
  • Brought back hold to attack.
  • Changed all cave fog colors to black.
  • Added waxable coral.
  • Updated e4mc.
  • Updated faster random.
  • Updated emi.