Description

welcome to fear factor a difficult zombie apocalypse modpack where you and a squad of your friends have to survive in the harsh environment of the decayed nation the aftermath of america ravaged by not one but multiple zombie infections. this modpack test your survival skills, ability to adapt to new tools and foes, rewarding those who choose to dig deep into it's many systems.
guns:
there are several diffrent gun systems that each have there own varying levels of power, customizations, and utility guns.
mrcrayfish's gun mod - entry:
the crayfish guns are by far the cheapest and also some of the weakest and most restrictive guns but that doesn't mean they don't pack a punch
just enought guns - experienced:
stronger than the cray fish counterparts just enough guns and mo guns offer slighter more damage and far more customization with much more powerful gun attachments
timeless and classic guns zero - pro:
by far the most expensive to get and keep working but the most powerful and complete when it comes to attachments a majority of guns in the game are made up of TACZ guns or addons to it. you will get these early on but ammo runs out fast and the only good place to find more in the early and mid game are the cities which are a beast in there own right.
dark blood - premium:
dark blood guns are easy to get with the down side being the weapon being random and there power only matching JEG's guns and not having attachments but the guns and all other dark blood weapons have special status effects and work on durability not ammo meaning they are a god send in tough times.
utility:
the utility guns are not from a specific mod but a small sub set containing usefull items like the gravity gun, paint gun, portal gun, and more.
future updates
i plan on adding more things and changing things in the future, the list below are the things currently in consideration:
more crafting recipies
more utility to the phone
making the story better
reworking some parts of the campain
adding more systems that fall in line with the diffrent factions (government, underground, the atlas corperation, the gamblers of tomorrow))
adding a challange section that unlocks post story mode
difficulty cards that instantly increase the difficulty of the world
if you have any suggestions please let me know in the comments section.
credits:
credit to the following people who did some incredible work on this mod:
affenhund - void totem
realm rpg: fallen adventures
(https://www.curseforge.com/minecraft/mc-mods/realm-rpg-fallen-adventurers)
upsidedowntree - the aberration
THIS IS NOT THE COMPLETE LIST OF MOD MAKERS
these are just the people who asked to be credited but many many many other extremely talented mod makers have worked on the mods i have put in far too many to mention so i highly recommend you read threw the list for yourself and show some of these incredible people some love.
(note: none of these mod packs where made by me nor commisioned by me.)


