File Details
Fantasy MC [1.21.1] - 0.2.3.5 [BETA]
- R
- Jun 24, 2025
- 624.20 MB
- 14.8K
- 1.21.1
- Fabric
File Name
Fantasy MC Fabric-0.2.3.5 HOTFIX [BETA].zip
Supported Versions
- 1.21.1
0.2.3.5 - 24-6-2025
This version will have our options.txt and keybindings! New fancy menu by @rainyatrium and @comicalsomber! 0.2.4 will have the new quest content, I was busy with uni so i couldnt focus on making new quests.
Notes:
- Dis-enchanting table costs 10 levels
- Dis-enchanting table recipe uses bosses_of_mass_destruction:ancient_anima instead of a lapis
Added:
- Magnum Torch
- Clutter
- Compat Delight
- Chef's Delight
- Dis-enchanting table
- Rotten Creatures
- Toffy Hooks
Changed:
- Updated mods
- Reverted Boss Refreshed's Resourcepack version to v1.4
- Potentially fixed a problem with books not being enchantable with updated mods
- Add hulk hammer to swords tag (now reforgeable)
- Apples can't be put in face trinket slot anymore
- All health bonuses in skill tree are now multiply base
Difficulty changes:
- Fix un-naturally high hp mobs RPG Difficulty changes:
- StartingFactor: The End 4, Nether 2, Ginnungagap 2, Glassocean 2.25, Oblivion 1.5, Otherside 3, Starlight 2, Bumblezone 1.25, Void 4, DungeonZ 2 Dungeon Difficulty changes:
- First batch off changes for overworld, nether, end, eternal starlight
- Most bosses if not all have their own power level and can be different depending on the dimension.
- Power level > 1 means items got from chest will have that power level and bonuses to their attributes
Overworld Dungeons: Power level 0
- +10% damage, +0.5 armor, +20% max health (5% randomness) * level
- Spawner changes:
- Spawn count ×0.5
- Spawn delay −10%
- Armor rewards: (+5% armor, +1 HP) * level
- Weapon rewards: (+5% damage, +5% power, 5% randomness) * level
High-Level Overworld (inherits from Overworld Dungeons):
- +2% armor penetration, +2% multistrike chance (2% randomness) * level
Nether Dungeons: Power level 2
- +15% damage, +0.5 armor, +15% max health (5% randomness) * level
- Spawner changes:
- Spawn count ×0.75
- Max nearby entities ×1.25
- Spawn delay −10%
- Armor rewards: (+5% armor, +1 HP) * level
- Weapon rewards: (+5% damage, +5% power, 5% randomness) * level
High-Level Nether (inherits from Nether Dungeons):
- +2.5% armor penetration, +2.5% multistrike chance (2.5% randomness) * level
Eternal Starlight (inherits from High-level nether)
End Dungeons: Power level 4
- +20% damage, +0.5 armor, +20% max health (5% randomness) * level
- Spawner changes:
- Spawn count ×1.0
- Max nearby entities ×1.5
- Spawn delay −10%
- Armor rewards: (+5% armor, +1 HP) * level
- Weapon rewards: (+5% damage, +5% power, 5% randomness) * level
High-Level End (inherits from End Dungeons):
- +3% armor penetration, +3% multistrike chance (3% randomness) * level
Quest changes:
- Fix Speaking quests not completing
- Fix arrow rewards quests
- Add more clarification in quest description/subtitle
- Fix duplicate quest rewards
- Fix mythical wares chapter quests



