File Details
Fantastic Frontier 11 GODLOOP-0.1.66.zip
- R
- May 3, 2026
- 215.63 MB
- 524
- 1.20.1
- Forge
File Name
Fantastic Frontier 11 GODLOOP-0.1.66.zip
Supported Versions
- 1.20.1
# General
Added Soldier to the main town
Added more items to vendors inside the main town
Increased damage of 'Small Shells' used by the anti-matieral rifle and light cannons
# WARIUM
Separate NEMESIS destruction script
Split the orbital collapse and annihilation sequence away from the main control script
NEMESIS destruction now runs as its own staged event with its own timing and effects
Added staged orbital meltdown behavior after the core is destroyed
Added delayed detonations around the core chamber by also overhauling the interior
Skylock now only works in the overworld
Rod strikes can now only be used in the overworld
Rod targeting and pending strike validation now reject invalid dimensions
Reworked the commander uplink bombardment flow
Barrage now locks onto a stored center instead of behaving inconsistently from live player movement
Improved the feel of the commander warning text and made it more aggressive
Increased the normal rocket count substantially
Replaced cluster bomb usage with `cluster_rocket`.
Replaced blockbuster projectile usage with `large_rocket`.
Warium satellite-dependent systems now properly respect satellite availability
# Fixed
Fixed cases where the satellite incorrectly reported core power missing even when the elite energy cube was present at the correct coordinates
Fixed the persistent issue where the barrage test worked but the real barrage command failed
Resolved the script-side naming and state problem that was breaking sustained barrage execution
Fixed the Rod logic so the secondary nuclear blast happens after the hole and impact phase instead of failing silently
Reduced false trigger problems during world creation when NEMESIS had not finished loading yet
Added cleaner separation between the station loader and the live control and destruction logic
# Gameplay / Content Tweaks From Feedback
Fixed trade rewards from NPCs that were selling items for too low values

