promotional bannermobile promotional banner

Fantastic Frontier

Dark Fantasy RPG with Tech

File Details

Fantastic Frontier 11 GODLOOP-0.1.63.zip

  • R
  • Apr 24, 2026
  • 212.28 MB
  • 29
  • 1.20.1
  • Forge

File Name

Fantastic Frontier 11 GODLOOP-0.1.63.zip

Supported Versions

  • 1.20.1

Warium Satellite Control
- Added a global Warium satellite on/off system
- Warium events can now be disabled properly if the satellite goes down (will be added in the future as a dungeon in space, this is meant for future progression too, so destroying the satellite later can actually shut systems off)

Hack Barrage / Bombardment
- Added satellite checks to the hack barrage system
- Barrages can no longer start if the Warium satellite is offline
- Commander-linked bombardments were reworked a bit more
- The barrage now makes it clearer that a nearby commander is feeding the lock
- Failed commander jams now cause a reduced barrage 
- Bombardment pressure also builds more clearly over time

Skylock
- Added the same satellite lock to Skylock
- Skylock now fully shuts down when the satellite is offline
- Cleaned the script up a lot
- Removed drone harassment from Skylock
- Removed dead weight and stuff that was mostly wasting space
- Tightened the actual flak / orbital patterns so it should feel cleaner and meaner

Surveillance / Director
- Added satellite checks to surveillance too
- Pings, sweeps, raids, and interdictions now all stop working if the satellite is offline
- Fixed at least one broken part in the script or urmm something
- Fixed crouch detection
- Cleaned up how player sounds and particles are handled so it behaves more like a personal tracking system (the green end-rod particles everyone was seeing in the server)
- Satellite shutdown now properly aborts active surveillance sequences instead of leaving weird leftovers behind
- Manual surveillance commands now also respect the satellite state

Big Raku localization fix
- Updated Big Raku so item names shown in previews and sale messages now use the item’s proper in-game display name, this improves localization support and makes translated item names display correctly
Fix recommended by: 老本願 (XKBY)

Story
- Changed Cultist (Ashhorns) dialogue

Cave Dweller Changes
- Rebalanced the Cave Dweller to be much more durable and intimidating
- Added custom proximity damage to make close encounters properly punishing
- Added blood particle effects during terror damage

Event
- Added the Fortune Tide event (All unopened chest loot has a 3x higher chance to appear during weekends)

> Fortune Tide Event
> Fortune Tide is a new weekend event that affects dungeon loot across the world. During the week, dungeon chest loot is reduced. From Friday through Sunday, the Tide rises and unopened dungeon chests regain their full loot rate.

> - New weekend world event: Fortune Tide
> - Login message when Fortune Tide is active
> - Start and end notifications for players already online
> - Weekend dungeon runs are now more rewarding through Fortune Tide

> Notes
> - Fortune Tide follows the server’s system timezone
> - Only unopened dungeon chests are affected