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Factorocraft

Heavily inspired by the game Factorio, this modpack aims to bring the mass automation game to Minecraft!

File Details

Factorocraft 1.18.2-0.5.5.zip

  • B
  • Nov 13, 2024
  • 3.24 MB
  • 37
  • 1.18.2
  • Forge

File Name

Factorocraft 1.18.2-0.5.5.zip

Supported Versions

  • 1.18.2

READ BEFORE UPDATING (as of 0.5.0):

The modpack has changed from using Assembly Line to Create Conveyors. Because Create Rotation is not a standard part of this pack, Spinner blocks have been added for rotating the belts. (See starter quests for more info). Conversion recipes for the old conveyors have been added to make Create Belts, Shafts, as well as the new Spinners. This change was made after I discovered that the other conveyors were making items disappear.

NOTE: THIS WILL PROBBALY BE THE LAST MAJOR UPDATE BEFORE OFFICIAL RELEASE The following mods that will likely have their support dropped and be removed from the modpack in the future: Create Ore Excavation, Industrial Foregoing, Assembly Line, Iron Furnaces

This also means that all deprecated items will be removed soon.

The list of items that need to be crafted into an updated version has expanded. All items can simply be converted by sticking them into the crafting table. I can add additional (balanced) conversions on request:

As of 0.5.4:

-Concrete and Blast Proof Bricks have new variants

As of 0.4.0: -All Science Packs -Plastic (again) -Explosives -Solid Fuel -Low Density Structures -Rocket Part's -Rocket Control Units -Stone Chunk -Electric Engine -Research Machines beyond the Basic Tier (there is now only 1)

As of 0.3.0: -Plastic -Simple Machine Frame -Elite Machine Frame -Ultimate Machine Frame (if somehow you have one)

(as of 0.3.0) Please also note that COPPER WIRE has now technically been changed to a different item. There is a similar conversion recipe for this as well. All newly crafted items will be of the correct variant for all of these items. I will continue to include this information in updates until after an official release.

Please note that there may be similar changes to these in the future if I migrate the custom KubeJS items into my Factorocraft Essentials mod. The KubeJS items won't be removed (immediately), they'll just need to be converted in the same method previously explained.

Changelog (0.5.5): -Fixed Tunnel and Funnel Recipes

-Gearshifts now available by default

-Adjusted Create Wrench and Gearshift recipes to no longer use items not available at the start of the game

-Fixed issues with custom Conveyor Belt textures and adjusted them so when placed the direction makes more logical sense

Changelog (0.5.4):

-Adjustments to Mechanical Arm and Cog-related Quests and Recipes (Mechanical Arm is now under Electronics)

-Final adjustments to Logistic Science Pack recipes and Quests (sorry)

-Additional adjustments to machine recipes

-Adjustments to Production Science Pack recipe

-Added more machines as Assembler recipes (couple more to go)

-Fixed Elite Circuit recipe in Tier 2 Assembler

-Adjusted names of all Sheets to Plates

-Adjusted name of Mechanical Arm to Mechanical Inserter

-Added and switched to new custom Concrete blocks because the old ones took way too long to break by hand (conversion recipes included)

-Added missing Automation chapter Quests and dependencies

-Fixed Fluiduct recipe requiring wrong slot for Fluiduct item

-Slight updates to Marketplace chapter

Changelog (0.5.3):

-Fixed conveyor belt conversion recipes being overwritten

Changelog (0.5.2):

-Spinners can now be disabled when a redstone signal is applied

-Additional Machine UI Improvements

-Added additional machine recipes to Assembler (more to come)

-Additional adjustments to machine recipes

-Additional adjustments to Logistic Science Pack recipe and quests

-Additional Quest adjustments based on Conveyor changes

-Added Brass Tunnels/Funnels to Logistics 2

Changelog (0.5.1):

-Fixed no texture change when Steel Furnace is active

-Furnaces UI Improvements

-Uncommented Game stage code (whoops)

Changelog (0.5.0):

-Changed over from using Assembly Line Conveyors to Create ones (due to issues described above), and added new Spinners for getting them to run

-Added custom textures for Create belts

-Add new Stone and Steel furnaces to fix some recipe issues

-Added machine recipes to assemblers (more to come)

-Adjustments to some building block recipes (more to come)

-Machine recipe adjustments (more to come)

-Removed pollution status effects to fit more in line with the original game

-Added Mods: Custom Machinery: Create, Architect's Palette -Updated Mods: Harvest with Ease, Create