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Use create in skyblock to survive, and of course Mekanism and so on

Description

brief introduction

Skyblock:Explore,not only the player's exploration of integration pack but also the author's exploration of making integration pack

characteristic

  • No phased mods are used to limit the player's development, and the player's development is more free
  • Added a lot of unique items, blocks for smooth transition in the game
  • Unique synthetic formula (some can be viewed via EMI)
  • More ae storage components (implemented by KubeJS)
  • Bosses will gradually become stronger based on the number of calls (currently suitable for Wither and Ender Dragon)
  • Unique gameplay of integration packages such as raffle tickets and experience Mall (can be received in normal development tasks)
  • Relatively complete quest flow (but encourages players to explore and develop on their own)
  • You can go directly to kubejs/server_scripts/config to modify some value configurations, then use reload to refresh and dynamically change the game difficulty

guidance

  • The integration package self-add item can be viewed by searching @meng in emi
  • The integration package has a chain written by the author (enchantment and scissors are not currently supported), and the default key is "`".
  • The use of the lower bound star crouching against the level 3 and above beacon can eliminate the radiation generated by the mek
  • The use of the Nautilus crouching against the beacon of level 1 and above can reduce the difficulty of fading for the corresponding level