Description
This is a Origins based modpack that includes create. This is great for a short-lived world as the players only have ten lives. There are many origins to chose from including magic origins, animal origins, vampire origin, origins++, and strictly origins. There are also some building mods to help with constructing your awesome base.
Origins are:
Mimmic > A sneaky chest that can hide in plain sight.
Panda > A vegetarian with a love for bamboo.
Pirate > Wanderer of the seas with a passion for treasure.
Necromancer > The summoner of the undead.
Cyborg > Half Man, Half Robot.
Undead > Master of the night and a person of the non-living.
Yin & Yang > The duo, which are complete opposites in 1 person.
Green Dragon > Large mythical beast of the villagers.
Druid > Magic caster of the forest.
Magical Fly > Dainty being who is very small.
Superior Dwarf > Miner and citizen of the caves.
Kraken > Protector and beast of the ocean.
Red Dragon > A dragon with no wings sadly, although they don't need them to pack a punch.
Lorax > A tiny creature with a love for trees and nature.
Hydra > A wildren beast from Greek mythology.
Aqua Chidori Origin > a water origins with special boosts
Dark Chidori Origin > A Blaze-like origin with dark percs
Alfiq
Arachnae
Banshee
Dwarf
Fae
Goblin
Gorgon
High Elf
Incubus
Moon Elf
Ogre
Pixie
Plague Victim
Revenant
Siren
Wood Elf
Yeti
Enderian
- Can teleport
- Increased reach
- Takes damage in water or rain
- Cannot see entities wearing pumpkins
Merling
- Unlimited underwater breathing
- Increased sight underwater
- Has aqua affinity
- Swims faster
- Ignores gravity underwater
- Cannot breathe on land
Phantom
- Can phase through blocks in Phantom state
- Is invisible in Phantom state
- Burns in daylight while not in Phantom state
- Hungers faster in Phantom state.
- Only has 7 hearts.
Elytrian
- Has a built-in Elytra
- Can launch themself in the air
- Takes more kinetic damage
- Can only wear up to Chainmail
- Takes more fall damage
- Gets slowness and weakness over time in low ceiling areas.
Blazeborn
- Immune to fire and lava
- Deals more damage when on fire
- Immune to Hunger and Poison
- Spawns in the nether
- Takes damage in water or rain
Avian
- Slow fall
- Air speed is equal to ground speed
- Increased speed
- Lays an egg after waking up
- Needs to sleep high in the world
- Can't eat meat
Arachnid
- Can climb like a spider
- Places cobwebs when attacks
- Isn't slowed by cobwebs
- Can see targets in foes in cobwebs
- Can craft cobwebs from string
- Only has 7 health
- Can only eat meat
Shulk
- 9 Additional slots accessible by pressing the power key (Kept on death)
- Has builtin armor
- Can break stone without tools
- Can't use shields
- Hungers faster
Feline
- No fall damage
- Jumps higher when sprinting
- Sees slightly better in the dark
- Scares creepers
- Can only mine small clusters of stone
- Only has 9 hearts
High Elf
Powers:
- Fire Bolt (Main ability)
- Jump height increased (fall damage reduction)
- Glowing - Attacking an enemy lights them up
- Vegetarian
- Towering: 2-1/2 blocks tall
- Forest vision
- Hyper sight
Plantaemancer (1.18 and above)
Powers:
- Poison Ivy Vines [Primary]: Send out a vine that applies poison to the target.
- Plant Caretaker: Shift right click plants with an empty hand to make them grow.
- Regrowth: Heal when in water.
- Blissful Light: Boosted speed during the day.
- Flammable: Take extra damage from fire and lava.
- Light Deprivation: Weakness when in low light levels.
Paladin (1.18 and above)
Powers:
- Protection From the Undead: Hit them to set them on fire.
- Praise the Sun [Primary]: Heal and gain resistance as well as regeneration for 10 seconds.
- Durendal: New Power Sword
- Book: Information on how to fix your sword
- Skilled: Holding the Durendal gives you a damage boost.
- Better Built at a Price: Extra exhaustion and larger appetite.
- Weakness: Undead cause more damage to you.
- Holy Life: Killing grants you Holy Water (you heal).
- Slowness: Reduced movement speed.
- Power to Full Heal: Ability to fully heal yourself.
Knight (1.18 and above)
Powers:
- Skofnung: Spawn in with the new modded sword Skofnung!
- Knightly Skilled: Overall attack damage is boosted.
- Damage Boost: Holding the Skofnung gives you an extra 1.5 damage boost.
- Slowness: Reduced movement speed.
- Crescent Worship [Primary]: Heal and get boosted attack speed for 30 seconds.
- Book: Information on how to fix your sword.
- Bowless: Cannot use bows/crossbows.
Bird Of Paradise (name change as of 1.19.2)
Powers:
- Aerial Combatant: More damage while in elytra flight.
- Featherweight
- Tailwind: Increased speed on foot.
- Winged: Can fly using a combination of flapping and gliding.
Weaknesses:
- Need For Mobility: No heavy armor (chainmail or below).
- Carnivore: Meat only.
- Wet Wings: Cannot swim.
Orc Shaman (requires SkillCloaks mod and Orcz mod)
Powers:
- Immune to the effect of your attacks.
- Bring dead back to life in a devastating attack.
- Shaman Hood: Great source of powers and protections.
- Learned the power of the orc god of curses.
Weaknesses:
- Slow at night.
WildCat
Powers:
- No fall damage.
- Night vision when not in water.
- Can scare creepers.
- Climbing ability.
Weaknesses:
- Carnivore: Meat only.
- Increased hunger when submerged in water.
Troll
Powers:
- Sluggish: Not known for their agility, Trolls are some of the slowest creatures.
- Cunning: Trolls do twice the amount of damage a regular human would do.
- Ravenous: It takes a lot of food to sustain a creature as big as a troll.
- XXXL: Trolls cannot wear armor except helmets due to their size.
- Stocky: Trolls have 2.5x the health of a regular player.
- Gargantuan: Renowned for their size.
- Lead Belly: Immune to hunger and poison effects.
Thief (requires Blue Skies mod)
Powers:
- Shulker Inventory: 3x3 slots where items are not lost on death.
- Tailwind: Walk faster.
- Fragile: Start with only 6 hearts.
- Cloak and Dagger: Start with diamonds and a Bag of Spoils (requires the Blue Skies mod).
- Money Lover: Holding a diamond gives you Speed II.
- Parkour: Extra damage on attacks.
- More Exhaustion: Require more food than others.
Priest (1.16.5-1.18.2 requires Relics mod)
Powers:
- Scholar: Start with XP bottles, Lapis, and a Holy Locket (requires the Relics mod).
- Nimble
- Holy Shield
- Vegetarian: Only eat vegetables.
- Fall Immunity: No fall damage.
- Holy Curse
- Ender Particles: Particles around the body.
Raccoon
Powers:
- Expert at Hiding: Invisibility for 10 seconds. [Primary]
- Fish Lungs: Can breathe underwater.
- Nocturnal Eyes: Night Vision in dark places.
- Rabies Resistant: Immunity to poisoned food.
- Rabies: Poison effect for 5 seconds when hitting someone.
- Scurry: Speed and Jump Boost.
- Sharp Claws: 2 hearts of damage to unarmored targets, half a heart to armored targets.
- Thick Fur: Always has at least 2 full bars of armor.
- Tough Heart: Extra set of hearts.
- Tough Stomach: Slower hunger depletion.
- Trash Lover: Regeneration I when holding brown dye.
- Small Body: Can fit through one block gaps when crouching.
- Claustrophobia: Weakness and slowness in low ceiling areas.
- Hates Carrots: Lose half a heart when eating carrots.
- Small Hands: Cannot hold a shield.
Honey Bee
Powers:
- Nectar Processing: Collect nectar from flowers and convert to honey.
- Freedom Calls: Hover and fly using nectar bar. Cannot fly in rain. [Hold Jump]
- Stinger: High damage attack that also poisons but kills the user. [Primary]
- Bee Diet: Only eat flowers.
- Bee Skin: Yellow skin.
- Itty Bitty: Fragile body with only 6 hearts.
- Smoke Sickness: Nausea and slowness near smoke.
Otter
Powers:
- Otter Pouch: Use flaps of loose skin to carry food. [Primary]
- Mini Riptide: Launch in the direction you're looking at (must be submerged). [Secondary]
- Aquatic Predator: Fight at insane speeds when submerged.
- Wet Eyes: Perfect underwater vision.
- Aqua Affinity: Break blocks underwater as if on land.
- Like Water: Float unless desired otherwise.
- Improved Lungs: Longer underwater breathing.
- Otter God's Blessing: Physically stronger as a gift from the Otter God.
Weaknesses:
- Carnivore: Meat only.
- Small: Slightly smaller than regular humans.
- Unwieldy: Cannot hold a shield.
- Large Appetite: Requires more food.
- Aquatic: More damage from impaling.
- Claustrophobia: Weakness and slowness in low ceiling areas.
- Heart Reduction: Only eight hearts.
Dwarf
Powers:
- Haste
- Nocturnal Eyes: Night vision
- Potent Brew: Activate primary ability to drink brew, gaining regeneration.
- Miniature: Very small size.
- Dense: Sink in water.
- Insatiable Hunger
- Axe Strong: Certain axes give more damage.
- Gold Lover: Holding gold gives strength boosts.
- Pickaxeless Stone: Harvest stone with your hand.
Barako (1.16.5 - 1.18.2 requires Mowzies Mobs)
Powers:
- Sunblessing: Use the power of barakoa for 25 minutes. [Primary]
- Sun Block: Invincibility for 25 seconds with a 5-minute cooldown. [Secondary]
- Sun Strength: Strength effect in sunlight.
- Weak Health: Start with only 1 heart.
- Slowness: Walk slower at night.
Vampire
Undead :
Vampires are undead creatures that suck the blood of the living to fulfill their thirst.
Their undead condition makes them immune to poison and freezing damage, but weak to fire, and sunlight. They also don't have to breath to survive.
Unholy :
They are weak to wooden tools, as such being hit by one will incapacitate him for a brief amount of time.
Diet :
As vampires, their diet is limited to blood. They can suck it straight from the living or bottle it to drink later.
When their thirst is satisfied, vampires are stronger and faster than humans, and can see clearly in the dark.
Healing :
Vampires heal faster but it makes them thirsty quickly.
Their weakness to fire and sunlight prevents them from healing while affected by this.
Bat form :
Vampires can transform into bats to move discretly and prevent the sunlight from affecting them.
On the other hand this form is more fragile, and does not have hands, preventing them to use their tools.
Vampire Lord
They inherit their characteristics from their previous form, with extras.
Winged :
Vampire Lords have wings strong enough to propel them forward while flying.
Hunter's instinct :
They gained the ability to detect the living around them and know whether they are hostile to them or not.
And many more!
Please input your ideas into the comments, and if need be, we will get a Discord server. Have fun!


