File Details
RpgCraft-1.5
- B
- Sep 8, 2022
- 97.53 MB
- 26
- 1.12.2
- Forge
File Name
RpgCraft-1.5.zip
Supported Versions
- 1.12.2
Hey! It's been a while!
Lots of changes! Some for the better - Others not so much...
+Added about 40 new mods, removed about 20 or so more problematic ones, resulting in a net gain of about 20 new mods.
+New and improved custom title screen for normal GUI size! It's kind of janky because transparency on PNGs doesn't like to cooperate fully, but otherwise a very neat addition!
+Added a few new quests and increased payouts on existing quests.
+Increased max difficulty from 2000-10000, difficulty also increases much faster overtime and per-kill.
+Added extended ore mod.
+Fully updated many mods.
+Added ambient music.
+Blights now drop 3-5 hearts on death. (Used to be 1-4)
+Bosses now drop 5-10 hearts on death. (Used to be 4-8)
+All mobs will spawn with more minimum health according to difficulty (Mobs receive minimum 70% of difficulty to health [TO] Mobs receive minimum 90% of difficulty to health) - (Passives receive minimum 40% of difficulty to health [TO] Passives receive minimum 50% of difficulty to health)
+Mob max health increased from 250000-1000000.
+Combat has been rolled back to 1.9 style swinging. In return, you can now dual wield tools and swords. Weapons can still be upgraded to have 1.8 combat through the use of level ups or enchanting.
+Added Better Animals Plus.
+Added Ico for 1.13 swimming.
+Added Wall-Jump!
+Added Extra Alchemy. (Adds new potions)
+Added all of YUNG's better _____ collection available for 1.12.2.
+Added Shoulder Surfing Reloaded.
+Added Mutant Beasts.
+Re-added ability for Lycanites mobs to spawn on ore. (Bizarrely, despite completely disabling this feature and setting the chance to 0%, it would still occur, so I just set it back to default percentages. This is more of a bug than it is an addition)
+Added many bug/fps optimization mods.
++++++Added many more mods
-Removed Mo'Creatures. (Found that it was a frequent cause of crashing)
-Removed all Portal based mods and a quest related to the portal gun mod. (Caused high amounts of lag and would sometimes not even function as intended)
-Removed dynamic trees. (Found that it was a frequent cause of crashing)
-Removed resize potion. (Camera didn't function as intended, and Ico added 1.13 crawling so I considered it to be redundant)
-Removed many small ore mods as they were extremely unnecessary with with larger ore mods doing the exact same thing they were doing but better. This will prevent a lot of recipe conflict.
-Removed Ichunutil. Really no need for it without portal mods.
That should wrap up most of the changes, and remember! OPTIFINE OPTIFINE OPTIFINE OPTIFINE OPTIFINE.

