File Details
Entropy-Zero-Evolution-1.1.4.zip
- R
- Apr 25, 2026
- 43.62 MB
- 44
- 1.20.1
- Forge
File Name
Entropy-Zero-Evolution-1.1.4.zip
Supported Versions
- 1.20.1
๐ ๏ธ Changelog 1.1.4 - The Expert Refactor
This update focuses on deep progression overhaul, cross-mod unification, and technical optimization of machine recipes.
โ๏ธ Automation & Progression (Age 6+)
- โก Machine Frames Refactor: * All Industrial Foregoing frames (Pity to Supreme) are now crafted in the Dissolution Chamber.
- Recipes standardized to exactly 8 items + Latex fluid.
- Power Optimization: Processing time reduced to 60 ticks to ensure compatibility with standard 10,000 RF machine buffers.
- ๐พ Digital & Energy Integration:
- AE2 Controller & Singularity moved to Dissolution Chamber with optimized power costs.
- Powah Initial Setup: Dielectric Casing and Starter Thermo-Generators recipes overhauled to require Steel Plates and IE components.
- Energizing Orb: Energized Steel now uses
#forge:ingots/steeltags for better compatibility.
๐ก๏ธ Total Resource Unification
- ๐ฉ Steel Standardization: * All outputs for Steel Ingots and Plates now point to Immersive Engineering.
- Fixed a critical bug where Steel was being unified into Lead.
- ๐ฅ Metal & Gear Cleanup:
- Implemented total unification for Lead and Bronze (AllTheOres).
- All Gears (Iron, Gold, Gems, etc.) are now standardized to the Thermal Series versions.
- ๐ท๏ธ Tag Migration: * Shifted most expert recipes from hardcoded item IDs to Forge Tags (
#forge:ingots,#forge:plates).
๐ฟ Mystical Agriculture
- ๐งบ Garden Cloche Expansion: * Added support for Gaia Spirits and Dragon Eggs seeds in the Immersive Engineering Garden Cloches.
๐ Technical & Maintenance
- ๐งน Script Refactor: * Massive cleanup of
age6.js: Repetitive recipes (Alloys, MekaSuit, Factories) consolidated into data-driven arrays for better performance.- Standardized Fluid NBT syntax to
{FluidName: "...", Amount: ...}for maximum mod compatibility.
- Standardized Fluid NBT syntax to
- โ ๏ธ MANDATORY UPDATE: * This update includes Startup Script modifications. All players MUST update their local
/kubejsfolder to prevent visual desyncs and connection issues.
Note: World backups are strongly recommended before launching this version due to the deep unification changes.