Entropy Zero Evolution

Traverse nine distinct ages of technology and magic to automate the impossible and craft the gear of the gods.

File Details

Entropy-Zero-Evolution-1.0.2.zip

  • R
  • Apr 17, 2026
  • 43.60 MB
  • 34
  • 1.20.1
  • Forge

File Name

Entropy-Zero-Evolution-1.0.2.zip

Supported Versions

  • 1.20.1

🛠️ Entropy Development Update - Age 6 Overhaul

📜 Questline & Progression Tree Structure: Rebuilt the Age 6 quest chapter into a logical tech-tree. Progression now splits between Plastics (IF) and Chemistry (Mekanism) before converging into Digital Storage.

Cross-Mod Dependencies: Tied Applied Energistics 2 and Refined Storage advancement to Mekanism’s thermal evaporation products (Brine & Lithium).

Final Tier: Integrated "Nuclear Nature" end-game seeds. Use of Phytogenic Insolator is now mandatory for these high-tier crops.

⚙️ Processor & Circuitry Overhaul XyCraft Integration: Replaced all Silicon inputs in Processor recipes with xycraft_machines:incomplete_processor.

Recipe Sanitization: Removed legacy "Printed Silicon" and purged shortcut recipes from the Alloyer and Reaction Chamber. The Inscriber is once again the primary assembly station.

Create Compatibility: Added Mechanical Press recipes for raw Silicon. Players can now fully automate the pre-assembly line using Create belts and spouts.

🧭 Exploration & Balance Meteorite Hunting: Removed all crafting recipes for AE2 Presses (Logic, Engineering, Calculation, Silicon).

Press Duplication: Added a duplication mechanic using an Inscriber and an Iron Block to allow scaling once the initial mold is discovered.

Botania Gating: The Lexica Botania now requires Glacio Ice Shard Ore, locking the mod behind Tier 4 space exploration.