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Unofficial fork of Enigmatica 2 (1.12.2)

Description

Enigmatica 2 Tweaked

 

Fork of Enigmatica 2 (1.12.2)
This pack is unofficial and is NOT affiliated with the creators of Enigmatica. I have permission from NillerMedDild to upload this pack.

 

Description

 

This pack is my take on a 1.12.2 modpack. It uses Enigmatica 2 as a base, but also takes some inspiration from other 1.12.2 packs I've played such as Direwolf20 and ATM3R. It is a great all-purpose pack for beginners and experienced players. It is kitchen-sink style, however it includes Enigmatica 2's quest book to help you along. This pack is medium-heavy, requiring about 5 GB of ram allocated to perform well. I'd say the pack is just lighter than ATM3R. As of version 1.02, some mods from E2Eu are included.

This pack does NOT include: refined storage, gregtech, buildcraft, projectE, avaritia, mystical agriculture, others...

 

Full mod list

 

Latest release: 1.04 - Changelog

 

Added mods

  • actually computers
  • ae2 fluid crafting rework
  • ae2 unofficial extended life
  • alfheim lighting engine
  • animus
  • aqua acrobatics
  • armory expansion
  • aroma1997s dimensional world
  • better p2p
  • better questing unofficial
  • binnie's mods patched
  • bonsai trees
  • chicken chunks
  • crossroads/essentials
  • /dank/null/no_RCE/
  • endergy
  • entity culling
  • exchangers
  • fermiumasm
  • file director
  • fluidlogged api
  • friendly chests
  • furniture mod
  • gas conduits
  • integrated nbt
  • jei integration
  • jei utilities
  • lazy ae2
  • lazy ae2 patch
  • letsencryptcraft
  • lootr
  • mekanism energistics
  • mob grinding utils
  • mod name tooltip
  • morph
  • morpheus
  • nae2
  • netherportalfix
  • no tema stahp
  • optifine (via file director, optional)
  • packagedastral
  • packagedauto
  • packageddraconic
  • particle culling
  • pressure pipes
  • projectred
  • proportional destruction particles
  • random things
  • roguelike dungeons
  • roughly enough ids
  • seared ladder backport
  • simply jetpacks 2
  • sledgehammer
  • startup timer
  • storage drawers extras
  • tatw (beta version)
  • thaumic augmentation
  • thaumic speedup
  • the one probe
  • tinkers' evolution
  • top addons
  • universal tweaks
  • waim
  • waystones
  • worley caves
  • yarcf

 

Removed mods

  • ae2, wireless crafting terminal (in favor of ae2 unofficial extended life)
  • ae2 stuff (other mods have features that do the same things)
  • ai improvements, diet hoppers, ding, fastworkbench, fence jumper, no night vision flashing, quick leaf decay, swing through grass, toast control, unloader (in favor of universal tweaks)
  • better questing/standard expansion/quest book (in favor of better questing unofficial)
  • betterfps (very little fps improvement, use optifine instead)
  • binnie's mods (in favor of binnie's mods patched)
  • /dank/null (in favor of /dank/null/no_RCE/)
  • extra cells (in favor of mekanism energistics and nae2)
  • foamfix (in favor of vintagefix)
  • hwyla (in favor of the one probe)
  • lostcities (due to jeid/reid incompatibility)
  • neid (in favor of roughly enough ids)
  • phosphor (in favor of alfheim lighting engine)
  • recurrent complex (due to massive server lag)
  • streams (causes world gen issues)
  • wawla (in favor of the one probe)

 

Other mod changes

  • all mods updated except immersive technology
  • animania addons added

 

Config changes

  • cofh flat bedrock (not changed)
  • astral sorcery - increase level limit
  • draconic evolution - disable massive explosions, descrease chaos island distance
  • nutrition - allow over eating
  • extra utils 2 - disable deep dark dimension
  • improve ore dictionary/generation/void miner output
  • openblocks - increase elevator range
  • embers - decrease ancient golem spawn frequency
  • bug fixes
  • recipes for flux sponge, creative mana pool/tablet, marble hive, quest book

 

Recommended JVM arguments

From this reddit post:

-Xmx5G -Xms4G -XX:+UseG1GC -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

You'll also need Java 8 exactly, and adoptium.net is the best place to get it IMO.

For the server, from mcflags.emc.gs:

java -Xmx5G -Xms4G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -jar forge-1.12.2-14.23.5.2860.jar nogui

Note: you can usually get away with 4 GB, but 6 GB is better especially for pregen.

Extra notes for servers

  • If you want recurrent complex structures in your world, add the mod before you pregenerate the world, then remove it.
  • If you want LagGoggles on your spongeforge server, you'll need the latest version that doesn't require TickCentral. Use `LagGoggles-THIN-1.12.2-4.11-92.jar`. Clients can still connect with the latest version of LagGoggles.
  • Lootr won't work on spongeforge servers. Also remove lootr before using chunk-pregenerator.

 

Recommended resource packs

 

Links

 

Links (non-affiliated)