File Details
Elemental Geezers 1.2.0
- R
- Apr 23, 2020
- 29.53 MB
- 24
- 1.12.2
File Name
Elemental Geezers-1.2.0.zip
Supported Versions
- 1.12.2
After further time in the modpack I've decided to remove a few mods that didn't feel like they had a place as part of the modpack.
I also added more Immersive Engineering addons as I'm enjoying Immersive Engineering :3
THIS UPDATE REMOVES A BIOME
IT MAY CAUSE ISSUES WITH EXISTING WORLDS
Changelog:
Added:
Yabba
Immersive Posts
Immersive HempCraft
Immersive Cables
IE Cloche Compat
Engineer's Decor
Engineer's Doors
Engineer's Tools
Alternating Flux
Converting Industrial Wires
Removed:
Aquaculture 2
Better Agriculture (It will remove a biome so you may need to regen chunks using worldedit for existing worlds)
Multibeds
Multistorage
Platforms
Refined Storage
Modular Powersuits
Previous Changes
V 1.1.1
Added:
FTB Utilities
FTB Library
Better Builder's Wands
Swing Through Grass
Clumps
WorldEdit
CraftTweaker
ModTweaker
MTLIB
Cyclic
Removed:
Flan's Apocalypse Content pack
V 1.1.0
Now that the pack has had playtime, a few minor changes are being made.
Players on my private server for the pack are liking Tinkers construct and are wanting it to be expanded, so Construct's Armory, Armory Expansion and Tinkers' Complement are being added
However, due to adding more mods in, I'm having to take one out to try and make the modpack at least be able to be launched on laptops with 8GB of RAM.
Alchemistry has been removed as it didn't fit with the feel of the modpack.
- Added:
Construct's Armory - Armory Expansion
- Tinkers' Complement
Removed:
Alchemistry
V 1.0.2
Added:
More Overlays
V 1.0.1
Added:
BetterFPS
Phosphor
Vanillafix
Foamfix
V 1.0.0
Creation!
Remember, install Pixelmon and Optifine Manually!

