FullCraft

Around 190 mods intended to provide a Vanilla+ experience. Version ~3 on is less Vanilla, but still avoids any major tech/magic/etc mods that would majorly change the feel.

File Details

FullCraft 4

  • R
  • Apr 26, 2024
  • 394.38 KB
  • 26
  • 1.19.2
  • Forge

File Name

FullCraft4.zip

Supported Versions

  • 1.19.2

3 goals in this update - dungeons, caves, and dimensions. Added Dungeons Enhanced for several vanilla-style dungeons and Dungeon Now Loading 1% for a totally fresh, more rpg style dungeon. Added Cave Enhancements to offer a little more underground variety, plus Difficult Caves to have mobs spawn better equipped further below ground.

For the Nether - first I removed Nether Vinery, since some textures were very broken. I added Nether Depth Upgrade to give the Nether "aquatic" life and Nether's exoticism to provide fruit.

For the End - I removed Enlightend, since it added more content than I was aware of (lasers do not fit my design model). I've replaced it with Endless Biomes, which adds several biomes and mechanics to the End, but a bit more subtly from what I can tell. This is the most likely mod to continue to change, I still haven't been 100% sold on a better end mod.

A new dimension - I added Deeper and Darker, which comes with a new dimension and progression past netherite. Considering how strong the Warden is, it only seemed sensible to me to add more incentive to fight him.