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Everfall - Descent into Disease [Skill Trees and Major Difficulty Tweaks]

Everfall has begun. The world is your enemy, and you must act like so. Will you fall or rise in this apocalyptic world?
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Everfall - Descent into Disease-1.5R.zip

File nameEverfall - Descent into Disease-1.5R.zip
Uploader
iitsShadesiitsShades
Uploaded
Jun 5, 2026
Downloads
92
Size
130.0 MB
Mod Loaders
Forge
File ID
8198967
Type
R
Release
Supported game versions
  • 1.20.1

What's new

EDID 1.5 Release Patch Notes

Weapon Notes

- Updated TaCZ to 1.1.8, so go read those changelog patch notes first
- Adjusted M16A4 RPM in both burst and semi auto modes, decreased burst potential and increased semi-auto potential
- The Cyclone D2 Brake is now the Cyclone D2 Muzzle Booster, increasing the weapon's fire rate.
- Adjusted Panorama Collimator FOV to be closer to the camera, increased zoom and added an extra zoom level
- Adjusted Minigun fire rate to be lower, buffing it's overheat rate
- Adjusted Vector fire rate to be lower
- Buffed Cthulu Brake to assist in recoil better
- Adjusted Ripstock to help with decreased weight while increasing negatives
- Changed HK-416D sight FOV
- Buffed Revolver Shturmvoy 12 damage, buffed it's hipfire spread, nerfed it's damage range and recoil
- Nerfed SR-2M vertical recoil slightly 
- Nerfed HK-416C headshot multiplier alongside it's armor penetration
- Nerfed SCAR-SC headshot multiplier alongside it's armor penetration
- Fixed MPX recipe, you can now craft it!
- Nerfed PPSh damage, range, and bullet speed slightly 
- Nerfed Origin-12 across the board
- Changed many weapon names to shorten them
- Changed many weapon descriptions (in English-NA) to add more personal identity
- Adjusted many different small things over time for the TaCZ weaponry past what's noted here; details are forgotten as I got caught up in some things in the background. My bad!

Mob Notes

- Zombies no longer react to sound, and gunshot sound ranges have been significantly reduced. 
- Leader Zombies now cannot spawn multiple waves of Zombies

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