File Details
EcoCraft-1.5.zip
- R
- Apr 7, 2017
- 21.76 MB
- 88
- 1.7.10
File Name
EcoCraft-1.5.zip
Supported Versions
- 1.7.10
Update notes (1.5):
This is the biggest update so far. I've decided to start adding my reasoning behind adding/removing mods too.
Removed:
- A Block of Charcoal (Not required)
Added:
- Baconators (Automatic food eating!)
- Biomes of Plenty (Got to have more scenery)
- Full Screen Windowed (Might help with me recording.. Having some troubles..)
- Gravestone (No more rushing back to where you died!)
- Immersive Intergration (Time to tie in Immersive engineering into other systems)
- Inventory Pets (To add some fun to this pack)
- Logistics Pipes (We need more pipes, scotty! :P)
- Malisis Doors & Core (Adding more doors means we may find one that works with the space station)
- Random Things (Cause Lifes not random enough already)
- Spice of Life (More things to work on.. :P)
- Thaumcraft Inventory scanning (Always meant to put this in)
- Twilight Forest (is making a return! Soly for the battles.. yeah..)
- Veinminer (Thought this was op.. till i tried it, now i love it)
- Weapon loot crate (Adding some more weaponry into the mix, you'll need it...)
- Wireless AE2 Crafting (Cause you always need to be able to craft stuff from a distance
Other notes:
-Updated otther mods