Dynamic Odyssey 2.46.0
What's new
537 mods. New content: villager trades meet AE2 autocrafting.
New: ME Trading Terminal
Turn villager trades into unattended Applied Energistics 2 network operations — encode a trade as a crafting pattern and your ME network fulfills it automatically, or keep a stock level topped up hands-free. No more manual clicking through trade screens.
Three tiers:
- Trade Interface — houses one villager, manual trades + stock-keeping
- Auto Trade Interface — trades become ME crafting patterns, plug straight into autocrafting
- ME Trading Array (+ wireless link) — a multi-villager trading hall
It uses Easy Villagers (already in the pack) for the villager-carrier item, and integrates with AlmostUnified so trade outputs match the pack's unified items.
Fun fact: this mod was built from a design spec we drafted in-house — right down to the tier layout.
Mod updates (4)
Traveler's Backpack, Cyclops Core, SuperMartijn642's Core Lib, Hostile Neural Networks.
Notes
- Validated: 472/472 automated checks, plus the new client-side NeoForge-floor gate (added after the v2.45.4/2.45.5 JEI incident) now runs on every release export.
- ME Trading Terminal is new (released this week). It's tuned to this pack's exact versions — enjoy, and report anything odd.
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