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Dungeons & Diabolism

Tons of Magic, world gen, exotic mobs, and some retro tech mods!

File Details

Dungeons & Diabolism 2.0.5

  • B
  • Mar 20, 2021
  • 640.26 KB
  • 110
  • 1.16.5

File Name

Dungeons Diabolism 2.0.5-2.0.5.zip

Supported Versions

  • 1.16.5
  • Updated Forge to 36.1.0
    Removed:
  • unlit campire. Issues with the campfires going out when they should stay lit.
  • Vanilla Hammers. These hammers would drop whatever material they were made of when mining stone.(unlimited diamonds or what have you)
         Fortunately the arachnon hammer from Pandora's creatures provides the same functionality, and is much more balanced.
  • Cooking For Blockheads. Great mod, just to modern looking
  • Simple Farming. I think Pams got it covered
  • More Living Things. We have more than enough living things

Config:

  • Smoke emitting blocks will no longer generate additional Chimneys smoke unless a chimney is placed.
  • Skeletons will now attack Villagers.
  • Dungeon Crawl dungeons will no longer be ripped to pieces by cave generation.

Added:

  • Wyrmroost
  • Pandora's Creatures
  • When Dungeons Arise
  • Pams HarvestCraft 2-Food Core
  • Pams HarvestCraft 2-Crops
  • Farmer's Delight
  • Farmer's Delight Compats
  • Farmer's Delight Integration
  • Abnormals Delight
  • Seamless Loading Screen
  • Macaws Fences and Walls

As always back up your world if you are porting over.
I plan on adding 2 more mods in the future, other than that, the mod list shouldn't change after this version.