File Details
dungeon blasters 0.10
- B
- Aug 17, 2024
- 11.77 MB
- 60
- 1.16.5
- Forge
File Name
dungeon blasters 0.10.zip
Supported Versions
- 1.16.5
Small update to Temple.
Added more rooms and gave them a new look, made some of the gui's look better (with images/icons), reworked how loot is dispensed, added some new modifiers, fixed a ton of small bugs and unintended things.
The quality of loot dispensed is now based on how many rooms are cleared. Skipping ahead with a temple map is also accounted for.
Added 4 uniques
Firestorm Blaster - On hit chance to cast Fire Nova on the target
Divine Life - Critical hits heal you.
Permafrost - On hit chance to cast Ice Pillar on the target
Refresh Repeater - On hit chance to refresh your cooldowns by 3 seconds
Updated model and texture of runeword station (made by me. its especially bad but its original and better than a purple box)
Added 5 runewords
Convergence
Ender's Pride
Swift Surge
Scrap Blaster
Spellstealer
Foxhounds should have their normal walking speed again
Added Wind Witch to badmobs config. Teleporting mobs cause too many problems, and endermen already exist.
After the dragon is killed, the pillars will destroy themselves gradually starting from the top instead of disappearing instantly.
Added recycler recipes for gilded netherite armor
Fixed issues where respawning in dungeons (through respawn anchors) would accidentally reset the dungeon as if you left.
Fixed some broken loot tables.
Small balance changes here and there, mostly related to boss/mob health.
Endless dungeons are in maintenance mode again, because I broke them and I was already planning to remake them into something else (because they suck). Just avoid them at this point, the keys lead to an empty room now.

