Dungeon Blasters

An Action RPG Looter Shooter

File Details

dungeon blasters 0.9.zip

  • B
  • Jul 14, 2024
  • 11.71 MB
  • 47
  • 1.16.5
  • Forge

File Name

dungeon blasters 0.9.zip

Supported Versions

  • 1.16.5

Mods

Added

 

Embeddium

cgm, mo'guns

Chunky

Configurable Mob Potion Effects

Extended Crafting

Fish's Undead Rising

Illagers+

Immersive Aircraft

Industrial Foregoing

Moolands

More Minecarts and Rails

Beyond Earth (Space Boss-tools)

Beyond Earth: Giselle Addon

MiniGames N ParkourBlocks+

Squake

Thermal Extra

Wings Horns & Hooves, the Ultimate Unicorn Mod

Worldshape

Embeddium Extras

 

Removed

 

Adaptive Performance Tweaks

Cave Spelunking

Enchanting Infuser

Enchant Limiter

Rubidium

Simple Planes

Ma Enchants

Lost Cities

Overworld Mirror

Balanced Enchanting

UTeamCore

 

Added resourcepacks pretty pipez, lowfire

 

Updated ksyxis, modernfix, lesraisins, xaeros, nomo' portals


 

 

Added The End as the last dimension

Added worldgen structures to the overworld, moon, and mars

Added Illager Stronghold dungeons - includes 4 bosses

Completely changed cavegen settings for the mining dimension

Added new ores to planet dimensions

Added cavegen settings for planet dimensions

Added Ender Launcher

Added a ton of new recipes

Removed the infinitedungeons dungeoneering mode

Replaced the keygen machine with lootable and craftable keys based on dungeon type

Falling into the void in any dimension with an open void (the end, dungeon dimension, etc) will teleport you back to the top of the dimension.

Added crafting recipes for immersive aircraft

Added soul scrub

  • An item that when used in the soul converter, scrubs the soul from a piece of gear. Allows a new soul to be applied to it

Added alternative recipes for making steel

Changed default world type to Terraforged

Added lootbag + key drops to all mobs in every dimension

Added End Portal dungeons - a prerequisite challenge before fighting the dragon

Removed evokers from special mob pylons

Added the evoker pylon - spawns in t5+ dungeons

Added energy potions

Dungeon modifiers now have their own "effect", making it more obvious when it is active

Added the "shooter" weapon type

  • Shooters are used on mo'guns, which is a cgm addon mod. Shooters have less half the base damage of guns on average, making them extremely weak. They do not drop naturally, you need to acquire a shooter soul essence and craft one.

Topaz gems now give energy on kill when socketed into a weapon instead of energy on hit.

Azurite gems give less mana on hit when socketed into a weapon.

All mobs from the ultimate unicorn mod will spawn starting at level 100.

 


 

 

i put a lot of weird stuff into this update. it was fun.

i figured out how to use worldshape, so more worldgen structures are being worked on.

endless dungeons are being rebuilt again. i'm still figuring things out. as of right now i just don't recommend it.

 

temple needs work, but i haven't touched it at all in this update. that, and endless dungeons are the next goal.

hunting logs and trial dungeons too, and everything else i didn't tend to with this update.

the pack still feels very incomplete. i would say its about 30% done if even that.