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DucKs Divergent Survival

A tech & exploration pack with inspired vanilla+ elements and an absolute boatload of custom content, careful configurations, and balance modifications

File Details

DucKs Divergent Survival-0.8

  • B
  • Mar 5, 2026
  • 22.03 MB
  • 14
  • 1.19.2
  • Forge

File Name

DucKs Divergent Survival-0.8.zip

Supported Versions

  • 1.19.2

[Custom Content]

  • Added Bronze Tools and Armor
  • Buffed Iron Tools and Armor to have more durability than in vanilla
  • Reworked ALL quest trees, and revamped quest layouts
  • Added Neptunes Bounty back to fishing (No uses for Neptunium yet until a later version)
  • Refactored Hidden content in JEI, to reduce visual bloat as much as possible
  • Reworked existing Armor Set Bonuses, and added new ones
  • Modified Spawn Heights of various custom ores
  • Updated main menu
  • Added Limewater, Quicklime, and Slaked Limewater
  • Added Example Schematics for late-game multiblock structures
  • Made White and Blue stuff edible
  • Made the excavating enchantment easier to get
  • Modified spawn chance of ruined space center to be 5x rarer
  • Experimental Crafter energy storage greatly expanded
  • Experimental Crafter Energy consumption greatly increased
  • Added Primitive Axe
  • TONS of loot table reworks. More incoming for future versions
  • Current modified loot tables include Ground villages, neptunes bounty, shipwrecks ruined portals, nether fortresses (somewhat), Buried Treasure, Nether Bastions, Mineshafts, some Ad Astra PerSpatium structures, Half of the dungeons from Dungeons Arise, Better Desert Temples, and Trinkets.

[Mods]

  • Updated Shaders (Bliss, Complementary, SDV)
  • Updated Create Crafts & Additions
  • Updated ForgeEnderTech
  • Updated ArmorSetBonuses
  • Updated AdvancedChimneys
  • Updated Aquaculture 2
  • Updated YUNG's Mods
  • Updated Forge from 43.2.21 to 43.4.5
  • Updated Storage Drawers
  • Updated Stoneworks
  • Updated Stellar View
  • Updated Sound Physics Remastered
  • Updated Simple Voice Chat
  • Updated Responsive Shields
  • Updated Xaero's Worldmap & Minimap
  • Updated Project Vibrant Journeys
  • Updated Farmers Delight, Extra Delight, End Delight, Cataclysm Delight
  • Updated Almost Unified
  • Updated AttributeFix
  • Updated BetterFPSRenderDistance
  • Updated FTBQuests
  • Updated JEI
  • Updated CustomMachinery
  • Updated Mekanism Multiblock JEI
  • Updated Smooth Boot
  • Updated Oh The Biomes You'll Go (ver 2.0.1.4 to 2.0.1.6)
  • Updated Skin Layers 3D
  • Updated Friends & Foes
  • Updated Joy of Painting
  • Updated Cataclysm
  • Updated Shield Expansion
  • Added Tom's Crete Storage ResourcePack
  • Added Angels Weather ResourcePack
  • Added Bees Fancy Crops ResourcePack
  • Added Smooth Drawers ResourcePack
  • Added Create Touch-Ups ResourcePack
  • Added Better Quest UI ResourcePack
  • Added Foliage+ ResourcePack
  • Added Peeves & Inventorio Compat ResourcePacks
  • Added Create Thermal Style Crushed Ores ResourcePack
  • Added Enchantment Descriptions Compat ResourcePack
  • Added Cubic Sun and Moon ResourcePack
  • Added Nicer Rain ResourcePack (Disabled by default, doesn't really work since angels weather does it. Will be removed in future update)
  • Added Realistic Bees
  • Added Create: Broken Bad
  • Added Create: Bells and Whistles
  • Added Create: Deco
  • Added Watut
  • Added Chatheads
  • Added Macaw's Windows, Doors, Paintings, and Biome Compats
  • Added Ambient Environment
  • Added Extra Gore
  • Added Book Fishing
  • Added Simple Shops
  • Added Trading Post
  • Added Stardew Fishing
  • Added Bedrock Ores
  • Removed Incapacitated

[Recipes]

  • Fixed chemical recipes using water, also accepting fluids that were not water
  • Fixed various glitches and bugs with custom grid recipes
  • Fixed various bugs and duplications of Crushing Wheel recipes
  • Overhauled Create: Broken Bad recipes to have better mod compatability, and balance changes
  • Added recipes to make Limewater, Quicklime, and Slaked Limewater
  • Added recipe to convert Rotten Flesh to Leather, using limewater
  • Added recipe to convert Rabbit hide to Leather, using limewater
  • Added recipe to convert Hoglin Hide to Leather, using limewater
  • Added new Rubber recipes using Slaked Limewater
  • Added new Phyto Gro recipe involving slaked limewater
  • Added recipes for Glowstone Crystals using Energized Glowstone
  • Added sanding recipes to more rose quartz variants
  • Added recipe to twigs:twig to parity PVJ branches
  • Added recipe to duplicate Limestone
  • Added phytogenics recipe for Ephedra growing
  • Removed Rotten Flesh to Leather in electric furnace
  • Removed grid crafting leather from rabbit hide
  • Removed cutting board recipe for leather using hoglin hide
  • Removed some Create: Deco recipes
  • Removed Steel Ingot recipe from Ad Astra Steel Blocks
  • Modified recipe to grid craft sticks from twigs and branches
  • Modified Eye of Ender Recipe (Again)
  • Modified Redstone Flux Cell Recipe
  • Modified Accumulator Recipe
  • Modified Bedrock Miner Recipe

[ETC]

  • Nerfed Holding Enchant (max level to 3, from 5)
  • Nerfed Max Health Ring (hearts to 5, from 10)
  • Nerfed Ring of Undying (Cooldown to 30 mins, from 10)
  • Modified max levels of various random enchantments
  • Buffed Heat Generator (overall better, also much more effective in hot dimensions (the nether) )
  • Lightly modified configs for Realstic Bee
  • Creepers no longer destroy blocks when exploding
  • Began unspaghettification and refactoring KubeJS scripts. Still a work in progress
  • Removed some unused configs that I know I wont be returning to
  • Buffed Wells. (Max time to extract fluid now 30 seconds, from 60. Amount of liquid extracted increased, more liquids to extract from different biomes)
  • There is possibly stuff I forgot, this was a massive update and refactor for just me!