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Dooglamoo Cities Official Modpack

City life has never been so good. Tech, adventure, and role-play.

File Details

Dooglamoo Cities Official Modpack-1.2.zip

  • R
  • Dec 30, 2016
  • 434.40 KB
  • 250
  • 1.10.2

File Name

Dooglamoo Cities Official Modpack-1.2.zip

Supported Versions

  • 1.10.2

Updated some mods.

Removed Redstone Paste Mod.

Removed Vanilla Automation Mod.

Added Mo' Creatures Mod (with Golums and griefing disabled.)

 

Dooglamoo Cities 1.2.5 changelog:

Changed Quarry to ignore ladders and torches.
Changed Warehouse external inventories processing order to be randomized each tick.
Fixed Garden placing sugar cane in water.
Reduced Fishery output slightly.
Fixed Distributors not requesting items from Carpenters/Blacksmiths.
Adjusted carpet prices.
Adjusted pumpkin/melon seed prices.
Adjusted iron block price.
Changed inside of abandoned city buildings to be clear of natural materials to reduce player digging.
Fixed abandoned cities always replacing grass with dirt on roadsides.
Reduced spider web generation slightly in abandoned cities.
Fixed randomization of sidewalk and lamp post materials for generated abandoned cities.
Fixed road and building supports penetrating into underground caves and structures.
Added subway tunnels/stations to abandoned cities (newly generated cities only, no retro-gen.)
Added ability for road/intersection blocks to build subway tunnels/stations by putting a rail or minecart in their inventory.
Added in-game config gui.
Added config option to adjust percent of Towers in abandoned cities that have iron blocks, set to zero for no iron block generation.
Added config options to adjust percentage of street lights and window glass in abandoned cities.
Added config option to disable all mob spawner generation in abandoned city buildings.
Added config option to replace cave spider spawners with blaze spawners in Towers in abandoned city.
Added config option whitelists for extra minable blocks (also replaces noDestroyBlockList.)
Added various economy config options for adjusting fees and investment rates.
Added config option to show item prices in item tooltips, default is true.
Added ability for Large Tower to import (diamonds etc,) can be turned off in config.
Added "Expert Mode" which changes how the economy works and makes earning money harder, can be turned on in config.
Added config options for percentage of lighting in buildings and disabling road supports.
Added config options to adjust disaster rates.
Added config option to show "inventory full" messages, default is false.
Added config options to disable any industry block recipes that shouldn't be allowed in survival.
Added config option to automatically add players names to industries when crafted.