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DinoTech

A technoloigcal and magical modpack, now with dinosaurs.

File Details

DinoTech 1.3.0 - The Feedback Update

  • R
  • Sep 12, 2015
  • 26.55 MB
  • 274
  • 1.7.10

File Name

DinoTech-1.3.0.zip

Supported Versions

  • 1.7.10

This new update contains a couple of hard calls I had to make... here's to hoping I made the right ones :)

REMOVED:
- Apocalypse - This was a great mod, but it was causing issues that were getting too hard to fix.
-Bagginses- Caused too much inventory clutter

ADDED:
-Adventure Backpack
-Big Reactors - Old worlds will require a bit of exploration (Uranium works same way)
-Sanguimancy

-Solar Flux

-Steve's Factory
-Steve's Carts 2

-Funky Locomotion

-Hat Stand

-Extra Cells 2

CONFIG CHANGES

-Blood Moon's rate reduced (for now...)
-Creeper spawn rates (slightly) reduced
-Hydrogen creepers are less destructive
-Cookie creepers are much nicer