DinoTech 1.3.0 - The Feedback Update
What's new
This new update contains a couple of hard calls I had to make... here's to hoping I made the right ones :)
REMOVED:
- Apocalypse - This was a great mod, but it was causing issues that were getting too hard to fix.
-Bagginses- Caused too much inventory clutter
ADDED:
-Adventure Backpack
-Big Reactors - Old worlds will require a bit of exploration (Uranium works same way)
-Sanguimancy
-Solar Flux
-Steve's Factory
-Steve's Carts 2
-Funky Locomotion
-Hat Stand
-Extra Cells 2
CONFIG CHANGES
-Blood Moon's rate reduced (for now...)
-Creeper spawn rates (slightly) reduced
-Hydrogen creepers are less destructive
-Cookie creepers are much nicer
This mod has no additional files

