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DinoTech

A technoloigcal and magical modpack, now with dinosaurs.

File Details

DinoTech 1.1.0 - The Tech n Dec Update

  • R
  • Aug 28, 2015
  • 25.18 MB
  • 295
  • 1.7.10

File Name

DinoTech-1.1.0.zip

Supported Versions

  • 1.7.10

Welcome to the Tech n Dec Update! This update shouldn't break the game, but making sure that Aroma did save the world properly would be advisable.

What's new in this update:

ADDED:
Railcraft (now with server lag reduction on chunk loaders)
Morph (never fear, creative flight isn't as easy as it seems)
Tails (because who doesn't need a good tail dragging behind them?)
Equivalent Exchange 3 (mod is a tad overpowered, use at own discretion (that is make everything from cobblegens!))
Applied Energistics 2 (complex storage systems that may take a bit of Wiki-ing)
Storage Drawers: BoP and Forestry support

EDITED:
Apocalypse config to (hopefully) stop enchanted mobs from crashing the game (no guarantees, but I tried)

REMOVED:
Nil worth mentioning.

This is the first "major" update to the pack. Please do expect a patch or two to roll out over the next few days as more 'features' are found and causing massive crashes (who would have known that a Full Moon plus a Blood Moon plus randomly enchanted ghosts would cause a crash or 20?). Feel free to message me on forums or privately (I will try and answer anything that comes up, except co-authoring - this pack is primarily for funsies, I don't need it made any bigger than it needs to be).

Enjoy, and hopefully we may actually get to dinosaur-ing soon!