Description
About
The modpack is designed for creative use - mods such as worldedit are included for easy building, for example. While it will work in survival, this pack is quite limited in terms of exploration and tech beyond Buildcraft and ComputerCraft, which are mainly included for use with Traincraft. That said, the pack may one day change to have a survival emphasis.
Mod List
- VeinMiner (by Portablejim)
- Electrical Age (by Forge_User_83879429)
- LATL: Lamps and Traffic Lights (by WThieves2)
- Custom NPCs (by Noppes_)
- Thermal Dynamics (by TeamCoFH)
- Buildcraft (by Covert_Jaguar)
- OpenModsLib (by OpenMods)
- OpenBlocks (by OpenMods)
- Archimedes' Ships (by _ForgeUser6815172)
- PlanetguyLib (by _ForgeUser7925258)
- MalisisDoors (by Ordinastie)
- MalisisCore (by Ordinastie)
- Project Red - Core (by MrTJP)
- Road Stuff (by Mapper)
- ArchitectureCraft (by gcewing)
- Ancient Warfare 2 (by Shadowmage4513)
- Saracalia's Random Stuff Mod! (by Saracalia)
- Applied Energistics 2 (by AlgorithmX2)
- FlenixCities (by Fureniku)
- Traincraft (by Mrbrutall)
- JourneyMap (by techbrew)
- Immersive Integration (by UnwrittenFun)
- Remain in Motion (by _ForgeUser7925258)
- Project Red - Fabrication (by MrTJP)
- MrCrayfish's Furniture Mod (by MrCrayfish)
- Railcraft (by Covert_Jaguar)
- Security Craft (by Geforce132)
- ComputerCraft (by Forge_User_79372905)
- WorldEdit (by sk89q)
- WR-CBE-Universal (by Chicken_Bones)
- CoFH Core (by TeamCoFH)
- Railcraft Cosmetic Additions (by Forge_User_97319302)
- CreativeCore (by CreativeMD)
- Project Red - Integration (by MrTJP)
- Thermal Foundation (by TeamCoFH)
- Project Red - Illumination (by MrTJP)
- SRM Textures (by Oxalin_)
- Project Red - Expansion (by MrTJP)
- LittleTiles (by CreativeMD)
- Project Red - Exploration (by MrTJP)
- Project Red - Compat (by MrTJP)
- UniDict (by WanionCane)
- CoFH World (by TeamCoFH)
- Fast Leaf Decay (by olafskiii)
- NotEnoughItems (by Chicken_Bones)
- CodeChickenCore (by Chicken_Bones)
FPS Improvement Mods
FPS Improvement Mods (such as BetterFPS and FastCraft) have been tried with this modpack. For some reason, there appears to be an incompatibility between these types of mods and ArchitectureCraft (when new chunks are loaded too quickly with these mods, ArchitectureCraft blocks revert to their default until a relog). As this modpack was primarily developed for a private world, which already made use of a large amount of ArchitectureCraft, it has been decided to remove any FPS Improvement Mods until are solution is found.


