Dimensional Distortion

A giant sphere of darkness fuses two worlds together, one of good, one of pure malice.

File Details

DD 3.0

  • R
  • Mar 15, 2019
  • 1.21 MB
  • 42
  • 1.12.2

File Name

Dimensional Distortion-3.zip

Supported Versions

  • 1.12.2

<additions>

Finished all the questlines except for Thaumcraft and Blood Magic (plan on working those later once I find bug fixes and a way to summon the eldrich bosses). I've explained how each mod works in detail, but should there be oversights, I'll work on revising them if necessary. Some quests contain useful information, but have no requirements, so keep an eye out for them.

 

Added a quest that rewards you with 100% completion, but this is impossible due to being unable to spawn the thaumcraft bosses at the moment. It's so I don't have to worry about it later.

 

<changes>

The energy of Dark Crafta has invaded most of the Abyssalcraft dimensions, covering them in the same dark energy experienced in other areas. The ING horde has prepared countermeasures against those whom can freely fly. Additionally, they have made giant tanks that patrol Magfta capable of splitting up to 6 lesser cells when defeated. For most of you, this would seem very familiar.

 

TF2 scaling has been tweaked slightly for balancing reasons.

T1 Gaia mobs now have the sturdy ability; they can no longer be killed in one hit, even if they have been shot in the head or stabbed in the back.

The 4 guardians of Grimoire have also been changed where they need a certain about of hits registered before being taken down. This is for balancing reasons as those whom are able to access the soul blade early will be able to have a great advantage this way. 

Minotaurus, Anubus, Drampir, and Dwarf have an increased chance to spawn their Deities mentioned earlier.

The ING horde, in their purest form, now takes 33% of the normal damage output, however, being near a source of light will help you avoid them entirely.

ING possessed Spiders now take half the usual damage. Additionally, they will have a tendency to spawn in packs of 4 in Abysfta.

Asorah, the fallen will prioritize absorbing the ING horde to regain lost health should he drop to 40% HP or less. More dragons will join the fray if his health drops below 20%.

The Dreadbeast has taken advantage of Dark Craftan energy; shrouding his lair in complete darkness.

The abyss dimensions has a greater concentration of Dark Craftan energy, making certain certain armor sets that give night vision no longer work. Potions or Elixirs must be consumed to see through this form of darkness.

While the weirding gadget looks rather... odd, it still functions as normal.

Baykok has a 30% chance to drop a wither skeleton skull instead of a normal skeleton skull when defeated.

You can access the abyss dimensions right away under the right conditions, but this is intended to be end game. The dimension's difficulty depends on your pack progression.