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Desolate Planet - A Crash Landing Remake

Survive on a desolate planet with limited water, while managing heat and thirst. Progress through the quest tree, learn the secrets of the planet, and build up technology to escape!

File Details

Desolate Planet-1.8.1.0

  • R
  • Feb 21, 2026
  • 34.09 MB
  • 17.9K
  • 1.20.1
  • Forge

File Name

Desolate Planet-1.8.1.0.zip

Supported Versions

  • 1.20.1

1.8.1.0 reworks loot tables, adds some more helpful information to item tooltips, and fixes some bugs.

Highlights

  • Completely rebalanced most chest loot rewards
  • Chest loot is now visible in JEI
  • Added tooltips to a variety of items to clarify their source and some common bugs including:
    • Syncing to a shell will sometimes fail when using shaders
    • EnderIO fluid conduits will not properly transfer water with NBT data
    • Taking damage from a heat sink while wearing Tinkers’ Construct armor will cause a crash
  • Fixed bottles being able to pick up flowing water sources
  • Removed amadrone tablet and changed recipes for PCB templates and assembly templates
  • New modpack installations now have some default keybinds and a dark-mode loading screen

Full Changelog

World Changes:

  • Many changes to loot tables:
    • Chest loot is now visible as a recipe type in JEI
    • Rebalanced most chest loot tables in the game for better organization and balance
    • City map chests no longer contain maps to other cities, now always point to a different structure type
    • Reorganized loot table file structure
    • All chest loot tables now correctly have the “chest” type
    • Removed some unused loot tables
  • Removed wind witches from MER Lab structure spawn tables

Tooltip Changes:

  • Added warning tooltip to the shell constructor to explain resyncing can fail when using shaders
  • Added warning tooltip to the heat sink to explain taking damage from it with tinkers armor will cause a crash
  • Added warning tooltip to EnderIO fluid conduits to explain they cannot transfer water with NBT data
  • Added tooltips for desert and snow armor
  • Added tooltips for crumbling seared and scorched bricks
  • Added tooltips to cobalt ore to indicate it can be found in the foundry structure
  • Added tooltips to netherite/debris to indicate they can only be found in the foundry structure
  • Added tooltips for all scarcity mod seeds to indicate their use and their source
  • Changed text of the quest book’s “Infinite Lives” warning to clarify that hardcore mode is on and the sync shell gives more lives

Recipe Changes:

  • Added recipes to get scorched bricks from crumbling scorched bricks (scorched versions of the existing seared brick recipes)
  • Reduced cost of crushing hammer, it is now made from an adze head instead of a hammer head
  • Added renewable recipe for elytra, completable after you get dragon scales from questing
  • Removed Amadron tablets and updated related recipes
    • Removed all Amadron Tablet recipes.
    • Changed recipe for PCB Blueprints; instead of a compressed iron and emeralds, it now costs a compressed iron, blue dye, and some already-etched PCB variant (this is kept after crafting). These etched PCB types can be other PCB blueprints, unassembled PCBs, failed PCBs, or finished PCBs.
    • The empty PCB quest now provides a PCB blueprint as a reward instead of some plastic. PCB blueprints can also be found in chest loot.
    • Added recipes for laser and drill assembly programs.
  • Removed some more recipes for seared and scorched stone by pouring magma onto basalt or tool parts, it should now only be accessible from the Foundry structure
  • Rotten tomatoes are now compostable

Added Mods:

  • Advanced Loot Info (replaces Just Enough Resources)
  • Added BetterBlockZ (for future use in structures)
  • Added KubeJS Mekanism
  • Updated ~25 mods

Removed Mods:

  • Just Enough Resources (replaced with Advanced Loot Info)

Quest Changes:

  • Fixed some item detection in Create quest lines:
    • The water bucket in “Biggest Fan”
    • The mechanical crafter in “Crafting Outside the Box”
  • Added new quest to serve as a disclaimer for the incomplete integration of the space mods
  • Clarified wording about the (currently incomplete) endgame
  • Clarified wording in blazing blood quest
  • Clarified foundry structure information
  • Clarified/updated the source of cobalt and debris listed in the quests
  • Added warning to the conduits quest to explain a bug prevents fluid conduits from transferring water
  • Tweaked rewards for the placeholder quests in the final quest line

Visual Changes:

  • The Mojang studios background on launch is now black instead of red (this will only take effect after the second game launch and only on a fresh installation with reset options.txt)

Misc Changes:

  • Created custom JEI tabs using the Advanced Loot Info mod, recipes are now shown for all structure chest loot
  • Fixed bottles being able to pick up flowing water sources
  • Modpack now comes with default options, including preset keybinds, brightness, and skipped basic tutorials (this will only take effect upon a fresh installation or with a reset options.txt)

Background Structure Changes:

  • All structures now use the desolate_planet namespace
    • This means some errors will appear in the log on worlds generated before this update, but they can safely be ignored
    • Old loot tables still exist, and redirect to new loot tables. These will be removed in a future update, so after around 1.9.0.0, structures generated in 1.8.0.1 will have empty loot
  • Changed namespace of most recipes to desolate_planet instead of crash_landing or kubejs
  • Removed some unused configs