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Descent Into Madness 2

A "kitchen sink" 1.7.10 modpack with an option to go complete hardmode-style with Avaritia or simply do quests to help guide you along your way

File Details

Descent Into Madness 2 - v1.1

  • R
  • Aug 9, 2017
  • 2.96 MB
  • 500
  • 1.7.10

File Name

Descent Into Madness 2-v1.1.zip

Supported Versions

  • 1.7.10

- Disabled Dynamic Surroundings fog as it was annoying/disorienting
- Enabled MCA villagers to spawn in Mining World
- Turned up the wait time for MCA babies to turn to children 1 hour
- Turned up the wait time for MCA children to turn into adults 4 hours
- Removed the recipe for the Sigil of Consumption to make uncraftable (Too OP and destructive for the world)
- Disabled the Infinite Water Source from Gany's End (Causes server crashes)
- Disabled Actually Additions update checker upon entering world
- Changed Electroblob's Wizardry config so ores, towers, and flowers spawn in the Deep Dark and Mining World
- Updated Railcraft, Avaritia Addons, ThaumOres, and Binnie's Mods
- Disabled Mekanism chunkloading abilities
- Enabled shiny singularity in Thermal Singularities
- Disabled RTG from modifying the generation of villages (conflict between MCA villagers not spawning in Mining world)
- Added Lead ore, Silver ore, Nickel ore, Platinum ore, Osmium ore to Laser Drill whitelist in Advanced Rocketry config
- Added the ability to burn your excess rocket fuel and hydrogen to generate power instead of having to void them - Thermal Expansion
- Removed Vanilla recipes from MFR config
- Disabled crystal ball in MCA config to spawn when someone joins the server as this is already in the starter kit

- Changed the recipe for the Golden Bag of Holding to be harder

- Added various CustomNPC recipes

- Added MCA Babies and Villager Flesh to the recipe for Cosmic Meatballs 

- Changed the recipe for the Destruction Pickaxe to be harder

- Changed the quarry/builder/digital miner recipes to be quite a lot more grindy than before. 

- Added hosting IPs to Multiplayer screen