File Details
1.3 {Client-side & Modded & Datapacks} DNE [Fabric]
- R
- Sep 14, 2023
- 11.55 MB
- 178
- 1.20.1
- Fabric
File Name
{Client-side Modded Datapacks} DNE [Fabric]-1.3.zip
Supported Versions
- 1.20.1
1.3
---
"Client Side" modifications:
o Lower "raven" ambient sound
o Corrected display of bugged successes ("Bare Bones Dark Mode" resource pack responsible)
o Added "Dark Mode Everywhere" (to replace "Bare Bones Dark Mode")
o Instant Crafting enabled
---
"Vanilla" modifications:
o Updated options and config files in "modded" to transfer to "vanilla" (Azerty Configuration)
---
"Modded" modifications:
o Added datapack "WDA more spawn".
---
"Server" modifications:
o "WDA more spawn" datapack added
o Added "No Shield Delay" (No more unfair damage)
o "Commands to do in the Server" text file modified
o Added "Set Home" datapack due to oversight.
o Forgotten "Player tracking compass" datapack added.
-------------------------------------------------------------------------------------------------------------------
1.2
---
"Client Side" modifications:
o Delete "Smooth Swapping" because of crashes (Animation of item transfer to inventory)
---
"Vanilla" modifications:
o Update options and config files in "modded" to transfer to "vanilla" (Azerty Configuration)
---
"Modded" modifications:
o Added datapack "Set Home" (Have a tp at home)
o Added datapack "Player tracking compass" (Find friends easily)
---
"Server" modifications:
o Modified text file "Commands to do in the Server".
o Added datapack "Set Home" (Have a tp at home)
o Added datapack "Player tracking compass" (Find friends easily)
o Delete "Village Spawn Point" (No need, given the number of villages)
-------------------------------------------------------------------------------------------------------------------
1.1
---
"Client Side" modifications:
o Remove annoying pixels from hunger bar (AppleSkin)
o Add profile image to modpack
o Reduce shield hud, fix banner problems on it
o Add "Chunks fade in" for smooth chunk loading
o Adjust one or more "Mouse" mods (inventory management too disruptive)
o Deactivate map view of caves
o Disable object names and NBT tags in their descriptions (F3+H)
o Added mod for grass color variation (Ambient Environment)
o "Smooth Swapping" (Animation of item transfer to inventory)
o "Better Recipe Books" (Display of complicated crafts and option to pin them)
o "Better Safe Bed" (Helps you sleep despite nearby monsters)
o "Smooth Particles" (Adds aesthetic particles when placing certain blocks)
o "Elytra/Chestplate Swapper" (Adds a button to quickly switch between elytra and chestplate)
o "Biome Info" added and configured
o "Resource Pack Sens" image added to "resourcepack" folder (A different one for modded modpacks)
o Mod "FerriteCore" referenced in "manifest.json" file
---
"Vanilla" modifications:
o Update options and config files in "modded" to transfer to "vanilla" (Azerty Configuration)
---
"Modded" modifications:
o "Towers of the Wild: Reworked" referenced in "manifest.json" file
o "When Dungeons Arise - No Flying Structures" referenced in "manifest.json" file
o "When Dungeons Arise - Loot Tweaks" referenced in "manifest.json" file
o Check integration of new datapacks in "manifest.json" file
o YDM's Weapon Master swapped with its multiplayer version
o Remove datapack that reduces "When Dungeon's Arise" spawn
o Add "BlazeandCave's Advancements" datapack + Resource pack translations
o Add "Waystones" datapack with "Reasonable Lodestone Recipe" to make it viable
o Add mod "Nullscape" for a new end generation
o Replace mod "Amplified Nether" with "Incendium" for a new nether generation
o Add two images in "datapacks" to view Waystone crafts and a cheap lodestone craft
o Removed Savage Ender Dragon mod (useless on client)
o Looking for a mod to cut down a tree in one go and replant it (Tree Harvester)
---
"Server" modifications:
o "Towers of the Wild: Reworked" referenced in "manifest.json" file
o "When Dungeons Arise - No Flying Structures" referenced in the "manifest.json" file
o "When Dungeons Arise - Loot Tweaks" referenced in "manifest.json" file
o Check that new datapacks have been integrated into the "manifest.json" file
o YDM's Weapon Master swapped with its multiplayer version
o Remove datapack that reduces "When Dungeons Arise" spawn
o Add "BlazeandCave's Advancements" datapack
o Add "Waystones" datapack with "Reasonable Lodestone Recipe" to make it viable
o Add mod "Nullscape" for a new end generation
o Replace mod "Amplified Nether" with "Incendium" for a new nether generation
o Add two images in "datapacks" to view Waystone crafts and a cheap lodestone
o Dusk added for more mobs
o Added "Commands to do in the Server" text file