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Deicide - Fractured Divinity

Dive into an RPG modpack with a unique story, souls-inspired combat, enriched exploration, and a fully overhauled progression system

File Details

Deicide - Fractured Divinity-0.2.0.zip

  • B
  • Nov 30, 2025
  • 5.00 MB
  • 22
  • 1.20.1
  • Forge

File Name

Deicide - Fractured Divinity-0.2.0.zip

Supported Versions

  • 1.20.1

V0.2.0

Changes

  • Removed several items: Magic Mirror, Roller Skates, Concentration Amulet, Contained Remnant, Tampered Remnant, Feeding upgrades, Alchemy upgrades, Monster Flesh, Smoked Monster Flesh, stack upgrades (backpacks only), and unused rarity materials (Artifact, Heirloom, Esoteric)
  • Removed the portal spell due to issues with Respawn Obelisks
  • Removed mending, life mending, ceaseless, reforming, infinity, and endless quiver enchantments (still viewable in JEI; unobtainable)
  • Removed Simply Swords from chest loot
  • Removed hp% attributes and affixes from Apotheosis
  • Removed unique bows
  • Removed several mods that impacted performance negatively
  • Added leaf piles as infectable blocks for the sculk
  • Added 3 new canteens that provide buffs and always purified water
  • Added a swim speed buff to the Grace effect
  • Added a new item repair system using the Mending Table and Mendstone (dropped from bosses and crafted from lapis + new ore)
  • Simply Swords added to max-level weaponsmith trades (3 Empowered Remnants per weapon)
  • Simply Swords can now drop from bosses with increasing chances per chapter (20% base, +20% per chapter, guaranteed from chapter 5 onward)
  • Unified all silver types under Ice and Fire’s silver
  • Changed rarity material recipes to match new champion drop tables
  • Updated instant health: now regenerates all limbs + heals based on % max health
  • Nerfed purified water bottle stack size (64 → 16)
  • Nerfed the Annihilation spell damage
  • Nerfed the diet stat
  • Changed some default options and controls
  • Updated vanilla healing and damage effects to be more punishing & rewarding
  • Changed Discord Rich Presence to better reflect the modpack
  • Overhauled archery & shields: unique arrows replace unique bows
  • Villager trades now reset daily or on restock and evolve based on player interaction
  • Fixed Ancient Reforging Table recipe being incorrectly saved
  • Fixed wrong affix being used for ice dragons
  • Fixed chapter command not ticking finished bosses correctly
  • Fixed chapters being wiped on death or randomly
  • Fixed infinite healing amount for instant health

Systems Updated

Champion Drops

  • Updated all drop tables
  • Future update: champion tiers will be restricted by dimension
  • Tiered drop rates:
    • Tier 1: 1–5 common (100%)
    • Tier 2: 1–4 uncommon (60%), 2–6 common (40%)
    • Tier 3: 1–3 rare (50%), 2–5 uncommon (30%), 3–7 common (20%)
    • Tier 4: 1–2 epic (40%), 2–4 rare (35%), 3–6 uncommon (25%)
    • Tier 5: 1 mythic (30%), 2–3 epic (40%), 3–5 rare (30%)

Difficulty System

  • Replaced autoleveling & multiplayer bosses with a per-player difficulty system
  • Difficulty scales with:
    • Distance from world spawn
    • Current chapter (non-linear scaling; later chapters increase difficulty more)
  • Bosses excluded from player-difficulty scaling
  • Boss HP now scales dynamically with nearby players and downscales if players leave mid-fight

Progression & Boss List

  • Dimensions locked behind chapters:
    • Nether: locked until Chapter 1
    • End: locked until Chapter 3 (special eyes no longer required)
    • Macabre: not locked, but requires materials from Chapter 6 boss
  • The boss list was updated, some were moved, other were completely deleted from the required bosses if I found them to be too underwhelming. Don't forget that you currently can run /deicide chapters to see your progression !

Skills

  • Removed the Skilltree and the Oblivion Effigy. These will have a comeback in a later version, when they are implemented in a more balanced way
    • Dodge & Parry now granted on first world join

World & Gameplay

  • Added new season system & localized weather
    • Crop growth & temperature vary by season
  • Overhauled village generation
  • Spawners made more dangerous:
    • Now inflict Wither on players
    • Summon vengeful spirits (vex-like) when broken

Content changed

Added

Mods

  • Ecliptic Seasons
  • Ecliptic Seasons - Oh The Biomes We've Gone
  • Ecliptic Seasons: MultiMod Patch
  • Common Networking
  • Data Anchor
  • Better village
  • ChoiceTheorem's Overhauled Village
  • Library ferret
  • Lithostitched
  • Archery Expansion
  • Shield Expansion
  • Xtra Arrows 3
  • Difficult Spawners
  • Simple Discord Rich Presence
  • Enchantments Descriptions
  • EMI
  • EMI Loot
  • EMI Trades
  • EMIffect
  • Dynamic Villager Trades

Ressource packs

  • Renovated Textures for Iron's Spells
  • True Dovah
  • Torches Reimaginated (not on the lite version)

Updated

Mods

  • All The Leaks
  • Amendments
  • Aquamirae
  • CameraOverhaul
  • Chat Heads
  • Cocktails Delight
  • Cool Rain (not on the lite version)
  • Crash Assistant
  • Create
  • Create Encased
  • Create Factory Logistics
  • Create Slice & Dice
  • Create: Aquatic Ambitions
  • Create: Connected
  • Create: Copycats+
  • Create: Framed
  • Create: Mobile Packages
  • Create: Pattern Schematics
  • Create: Steam 'n' Rails
  • Darker Depths
  • Difficult Raids
  • Dungeon Now Loading
  • EntityCulling
  • Entity Model Features (not on the lite version)
  • Entity Texture Features (not on the lite version)
  • EuphoriaPatcher (not on the lite version)
  • Fallen Gems & Affixes
  • FancyToasts
  • Feur Extension Desert
  • Feur Extension Fossil
  • Fragmentum
  • Global Packs
  • Gnetum
  • Goety
  • Guard Villagers
  • Hadean Breathe
  • Hardcore Revival
  • Integrated Dungeons Arise
  • Ixeris
  • Just a lot more enchantments
  • Just Enough Items
  • Lootr
  • Medieval Buildings
  • Medieval Buildings [The Nether Edition]
  • MidnightLib
  • ModernFix
  • Moog's Structure Lib
  • MoogsNetherStructures
  • Moonlight Library
  • More Relics
  • Obscure API
  • Oh The Biomes We've Gone
  • PacketFixer
  • Pillager Caravans
  • Platform
  • Rechiseled: Chipped
  • Respawn Obelisks
  • Shoulder Surfing Reloaded
  • Sinytra Connector
  • Sky Whale Ship
  • Sophisticated Backpacks
  • Sophisticated Core
  • Sophisticated Storage
  • Sophisticated Storage Create Integration
  • Spyglass Improvements
  • Structurify
  • T.O Magic 'n Extras
  • Thalassophobia
  • The Immersive Music Mod
  • VanillaBackport
  • Via Romana
  • Vzling
  • Wakes

Texture packs

  • Cubic sun and moon
  • Enchanting reimagined
  • IAF spellbooks armor changed
  • Cataclysmic Tunes
  • Blinking Ender Eyes

Removed

  • Integrated Villages (and it's datapacks)
  • Integrated Dungeons and Structures
  • Critters and companions
  • Epic Paladins
  • Auto Leveling
  • Keybind Bundles
  • Too Many Bows
  • Archer's Paradox
  • CoFH Core
  • Multiplayer Bosses
  • CraftPresence
  • Ash Of Sin: Soul Like Boss Battle
  • Just Enough Effects Descriptions
  • Moderately Enough Effect Descriptions
  • End Remastered
  • Pufferfish's skills
  • Pufferfish's Attributes
  • Integrated Stronghold- End Remastered Integration
  • Trials Chambers