File Details
DeepCombat 2.3 Enchants
- B
- Apr 12, 2023
- 79.48 KB
- 29
- 1.19.2
- Fabric
File Name
DeepCombat-2.3.zip
Supported Versions
- 1.19.2
Enchants have been completely revamped and rebalanced with this update
-This is still a beta, everything is subject to change.
Enchants
-You can now only have one enchant at a time on a weapon, meaning you will have to make a distinctive choice
-Certain vanilla enchants such as protection, and sharpness have been removed due to how unbalanced they were
-At enchant tables, you can now select which enchant you want out of the pool
-There are many unique enchants that allow you to make interesting builds, and this list will increase until we reach 3.0
Our balance approach to which enchants allowed will go as following
" No direct stat increases such as sharpness, And nothing that will interrupt the flow of base combat such as a slow enchant "
Balance changes
-Runic weapons now deal iron damage by default, meaning that runic weapons in exchange for there runic ability will now deal less damage overall
-Slightly reduced all hitbox sizes, meaning you will have to be more precise with your swings
-Slightly increased roll distance
-Windup of all weapons have been slightly reduced in order to increase the pace of gameplay
-Hitboxes of base weapons have also been reduced in order to encourage more precise swinging.
-Likely, this is the last few changes base combat will get
Parry changes
-Previously, we felt that the parry CD was too low and encouraged spam-gameplay.
-Parry CD is now 20 ticks, and disarm timing is now 18 ticks
New mods
-Added Enchancement, which is the mod that allows enchants to be rebalanced
-Added Qu's enchants, Spellbound enchants and Combat enchants

