promotional bannermobile promotional banner

DeepCombat

PVP oriented gameplay

File Details

DeepCombatBalance

  • R
  • Apr 8, 2023
  • 99.90 MB
  • 19
  • 1.19.2
  • Fabric

File Name

DeepCombatV2.zip

Supported Versions

  • 1.19.2

A small note from me, but thank you everybody for playtesting this so far! This modpack has been very fun and i look forward to the next few playtest.

Major Changes

 

Block Changes

-You now take more chip damage from blocking. blocking an m1 will deal 60% of the damage instead of 50%

Roll Cooldown has been increased
-Through playtesting, it has become very apparent that the roll was very abuseable.
-1.5 -> 2.25

Parry Disarm changes
-Parry disarm is a system from a mod that does not allow you to use a weapon after parrying. This is now higher

-18T

Parry frame changes

( very subject to change )
-Sword-4ticks
-Shield-5Ticks
Parry CD has been increased
-During playtesting, it was apparent that the meta consisted of  spamming parry until you hit something, now if you were to spam parry then you will be punished more

-18->20 ticks
BetterCombat windups have been increased
-Alot of things were very fast and un-responsive due to the fast swingspeed. Increasing this config will make most weapons have a larger windup, this should allow people to reasonably react to attacks
-1.5 -> 1.7h
Roll " Duration " has been decreased
-This configuration made it so you cannot preform an action during a roll, and lowering this should make combat more snappy and allow you to m1 while at the end of the roll
-4 ticks -> 2

New mods
-Added YDM's weapon master

-Added ShoulderSurf

Other / Misc
-Added a resource pack that changes the sound of the parry / Block hit. This should make things more responsive


-Added a resource pack that makes the swordparry look better