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Deathwish

Exiled to a hellish world you must find a way to survive and prosper

File Details

Deathwish-1.0.4.zip

  • B
  • Apr 17, 2020
  • 5.49 MB
  • 102
  • 1.12.2

File Name

Deathwish-1.0.4.zip

Supported Versions

  • 1.12.2

This is the first update that might give you pause when trying to load an existing world. I switched out the Glacidius dimension for one called the Midnight which fit better with the lore for Deathwish. So you'll see a lot of missing items. This shouldn't matter unless you went to that icy dimension and have been building extensively with it's blocks. Few saves should actually be broken by the change and you can safely load your world without worry.

I also changed how you get gear. New players only start out with the guide book and Quest Triggering device. So you'll see the outfitter's appear giving you five choices. These would be your starting gear options if you were making a brand new world. If you feel getting the extra items in an existing world is cheating but want to complete all your quests feel free to put the extra items into the trash slot and get rid of them. For people starting new worlds having these choices will give the game a lot of repeatability.  Each option is designed to be fairly equivalent if you know what you are doing, but also to provide a radically different experience starting out.

1.0.4
- Removed Ore Tweaker as its not needed
-Removed a couple of structures that I wasn't happy with.
+/-REPLACEMENT MOD: After some testing the Midnight is replacing Glacidius
+NEW MOD: Canny Composter because its small & fits the packs theme
+NEW MOD: Item Blacklist for lore reasons . . . no bed use in other dimensions. Thanks.
+NEW QUEST SECTION: "The Outfitters" which lets you choose a starting gear package
+QUEST: "Gear Option: The Generalist" which provides a setup similar to the original
+QUEST: "Gear Option: The Arborist" which starts you out with a selection of saplings
+QUEST: "Gear Option: The Spelunker" which has a focus on mining underground
+QUEST:"Gear Option: The Recycler" which gives you a bunch of recycling machines
+QUEST:"Gear Option: The Explorer" which gives you 1 hour in another dimension
+QUEST: "Portal Option: Erebus" for explorers
+QUEST:"Portal Option: Atum" for explorers
+ORE DICTIONARY: for knives of various sorts.
+RECIPE: Knife + Tattered boots = 1 leather + four peice o' leather
+RECIPE: Cannibalism stone knife to Crayfish's knife
+RECIPE: 2 glass shards from broken bottle
+RECIPE: Matches using sulfur and a slab
+RECIPE: Quality Garbage Shovel using leather bits
+RECIPE: Contaminated food from rats garbage piles
+RECIPE: Junkyard Surprise from 9 Contaminated food.
+RECIPE: 1 Coal Coke to 16 lignite
+RECIPE: oil soaked rag and stick into unlit torch
+RECIPE: Oil soaked rag into cloth scraps and string (you can get 2 string in reprossesor)
+RECIPE: spider web directly into 1 string
+RECIPE: Cook celestial crystals into glowstone, and then cook that to get Redgem
+WEIRD: Crayfish mod freezer now reverses those last cooking recipes.
+STRUCTURE: New floating isle the spawns in cold biomes
+STRUCTURE: Several new trash piles for you to loot
+STRUCTURE: Several new molten metal "oasis'" that spawn in Mesa biomes
+STRUCTURE: Erebus Turnips that spawn near Y30 in Ender biomes
+STRUCTURE: New grass structure for grassland/jungle biomes
+STRUCTURE: New spider dungeon
+STRUCTURE: New Magma Crawler Dungeon
+STRUCUTRE: Rare Scrap metal golem dungeon for savanna biomes
+STRUCTURE: Ruins - it's just a rusty iron door partially buried but it's a start
*All players now start with ten minutes of stored time to use in rifts
*Adjusted the players starting gear, most gear now comes from quests
*Adjusted the recipe for Landlust Lanterns so they weren't way cheaper than other options
*Adjusted item lists for the corail recycler mod adding a lot of new content
*bug bix: sometimes not to getting a mesh back when crafting blood
*bug fix: dying outside of the overworld duped all your items: RIP block o'bones
*bug fix: Limestone torch recipe won't bypass Realistic Torches thanks to TubbySquirrel
reporting this bug so I could change the recipe.
*More tweaking of the Ore Controller file for better world generation (I hope. lol)
*Adjusted soulus mod so fossil ore only generates in the Overworld.