File Details
Daun 1.6 "Ruins" Update
- R
- Jun 14, 2020
- 458.39 KB
- 29
- 1.12.2
File Name
DAUN 1.6 -1.0.0 - Copy.zip
Supported Versions
- 1.12.2
Added meteors, Increased zombie range, decreased zombie amount, reduced roguelike dungeon spawn rate, stopped with skeletons from spawning in overworld, brought back creeper jockeys, added meteors, spread out mycelium to give moodier lighting, increased chance of explosions in lost cities, made it so tnt doesnt drop items (The meteors got laggy), reduced balloons needed for airbase, MADE THE SURFACE MORE HOSTILE, Increased cities spawn chance, stopped mineshafts from destroying cave generation (I think), made the surface burn you after a day and a half (Unless you have armor, in that case you're fine.), changed cave generation to have more small cave passages so you can get around easier, reduced spawn chance of glowshroom zones but increased area (Gotta keep the spook factor), made it so saplings plant themselves from seeds, added a progressive difficulty that gets harder over time (Scaled up by number of players, mobs killed, distance from spawn, mobs get some potion effects and more speed the harder the difficulty), increased small dungeon spawn chance, increased mutant zombie scale.

