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A modpack primarily built around scorched guns. Not really made to make sense, also includes a datapack that introduces a currency system with meltable coins for almost every metal. WIP, very much a project/learning experience for me.

Description

Designed with exploration in mind and multiple ways to grind for resources besides simply mining.  Common humanoid mobs drop coins of varying tiers and i plan to expand those loot tables as time goes on.  The coins are from thermal expansion and can be melted down using tinker's construct.  This thing has it all, missiles, cannons, scorched guns, vending machines, custom coins, casinocraft, and so much more that I couldn't be bothered writing it all out.  Over 300 mods and i plan to keep tweaking things as time goes on. 

 

Also includes modular golems which are highly configurable and while they don't work with scorched guns, they DO work with the quivers from supplementaries and the tinker's construct bows and crossbows.  The humanoid golems can be outfitted with all kinds of player equipment and golem upgrades.  This allows for creating forts with actual troops in them for defense.