promotional bannermobile promotional banner

Cursed Walking - Nightmare!

A Parallel Dimension, Akin To The Original
Back to Files

[V5.1] CW - Nightmare!

File nameCursed Walking Nightmare-V5.1.zip
Uploader
ManemajeffaManemajeffa
Uploaded
Sep 9, 2026
Downloads
125
Size
71.2 MB
Mod Loaders
Forge
File ID
8846027
Type
R
Release
Supported game versions
  • 1.20.1

What's new

  1. Changelog from discord
     
     v5.1 Gameplay Zombies can now have random sizes, they can be 20% slimer, wider or 20% shorter Rebalanced zombie spawnrate and spawning conditions Rebalanced zombie type spawnrate, and cleaned up some stuff internaly Added 2 new guns USAS-12 And Ar-10, USAS 12 is found in structures rarely and AR-10 is craftable in the printer Updated fire sounds for Shotguns, XM7 Melee Combat Added "Parrying", right clicking an enemy thats right about to attack you will result in a parry which will reduce the damage you took by 90%, parries have a 250ms window and a cooldown of 1.25s Enchants Added 10 new enchants (all found in cities) : For weapons :
    • Density
    • Arc Slash
    • Counter Parry
    • Advanced Parrying
    • Smooth Parrying
    For Armor
    • Heavy Plating
    • Light Plating
    • Retreat
    • Respite
    • Night Vision
    Bug fixes Fixed the bug with IE where redstone was misspelled as redstone_dust, causing the game to crash in some instances Fixed recipes for certain items, such as g36k, an94, circuit board Fixed the bug where the "light" reforge on guns gave a 30% speed buff and not a 3% Fixed Labolatories in the void not having any loot Fixed the localization of bauble reforges not being correct Cities Added a new 3x1 city building Added a new 2x1 city building (building 1 but with balconies instead of a ladder) Fixed a bunch of broken chests that didnt have any loot bound to them Made the cities feel a lot more "spacious" by adding empty tiles Added ruined variants to floors, mainly for buildings 1 and 2 Added ruined top variants for buildings 1 and 2 Updated certain loottables in the cities Shader changes Added the mod "Shimmer" which adds colored lighting and other stuff, turned off by default as its quite heavy on the performance, however it does make caves look very nice
     
  2.  (sand, grass blocks, iron bars, cracked concrete, cracked terracotta) Updated the starting bunker

This mod has no additional files